// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "icon.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/icon.h"
{
}
-wxIcon::wxIcon( const wxIcon& icon ) : wxBitmap()
+void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
{
- Ref(icon);
+ wxIcon *icon = (wxIcon*)(&bmp);
+ *this = *icon;
}
-
-wxIcon& wxIcon::operator = ( const wxIcon& icon )
-{
- if (*this == icon) return (*this);
- Ref(icon);
- return *this;
-}
-