- DECLARE_DYNAMIC_CLASS(wxScreenDC)
-
- public:
- // Create a DC representing the whole screen
- wxScreenDC();
- ~wxScreenDC();
+public:
+ // Create a DC representing the whole screen
+ wxScreenDCImpl(wxScreenDC *owner);
+ virtual ~wxScreenDCImpl();
- // Compatibility with X's requirements for
- // drawing on top of all windows
- static bool StartDrawingOnTop(wxWindow* window);
- static bool StartDrawingOnTop(wxRect* rect = NULL);
- static bool EndDrawingOnTop();
+ // Compatibility with X's requirements for
+ // drawing on top of all windows
+ static bool StartDrawingOnTop(wxWindow* window);
+ static bool StartDrawingOnTop(wxRect* rect = NULL);
+ static bool EndDrawingOnTop();
- // If we have started transparent drawing at a non-(0,0) point
- // then we will have to adjust the device origin in the
- // constructor.
- static int sm_overlayWindowX;
- static int sm_overlayWindowY;
-};
+ // If we have started transparent drawing at a non-(0,0) point
+ // then we will have to adjust the device origin in the
+ // constructor.
+ static int sm_overlayWindowX;
+ static int sm_overlayWindowY;