]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/app.cpp
disable shared libs for DJGPP (who broke this?)
[wxWidgets.git] / src / os2 / app.cpp
index 6ef2a2253d6e1220891dd821d2ab0e8d04d5440d..8062159328e7df5487c74134212a5e45281e3974 100644 (file)
 
 #ifdef __EMX__
 
-#include <sys\ioctl.h>
-#include <sys\select.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
 
 #else
 
 #include <nerrno.h>
-#include <ioctl.h>
-#include <select.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
+#include <sys/time.h>
 
-#endif // ndef for __EMX__
+#endif //
 
 #ifndef __EMX__
 
 #define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
-int _System bsdselect(int,
-                      struct fd_set *,
-                      struct fd_set *,
-                      struct fd_set *,
-                      struct timeval *);
-
+extern "C" int _System bsdselect(int,
+                                 struct fd_set *,
+                                 struct fd_set *,
+                                 struct fd_set *,
+                                 struct timeval *);
 #endif
 
 #if wxUSE_THREADS
@@ -96,16 +96,6 @@ HAB                                 vHabmain = NULLHANDLE;
 QMSG                                svCurrentMsg;
 wxApp*                              wxTheApp = NULL;
 
-// NB: all "NoRedraw" classes must have the same names as the "normal" classes
-//     with NR suffix - wxWindow::OS2Create() supposes this
-wxChar wxFrameClassName[]                 = wxT("wxFrameClass");
-wxChar wxFrameClassNameNoRedraw[]         = wxT("wxFrameClassNR");
-wxChar wxMDIFrameClassName[]              = wxT("wxMDIFrameClass");
-wxChar wxMDIFrameClassNameNoRedraw[]      = wxT("wxMDIFrameClassNR");
-wxChar wxMDIChildFrameClassName[]         = wxT("wxMDIChildFrameClass");
-wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
-wxChar wxPanelClassName[]                 = wxT("wxPanelClass");
-wxChar wxCanvasClassName[]                = wxT("wxCanvasClass");
 
 HICON wxSTD_FRAME_ICON          = (HICON) NULL;
 HICON wxSTD_MDICHILDFRAME_ICON  = (HICON) NULL;
@@ -263,22 +253,6 @@ bool wxApp::Initialize(
   #endif //wxUSE_CONSOLEDEBUG
 #endif
 
-    //
-    // OS2 has to have an anchorblock
-    //
-    vHab = WinInitialize(0);
-
-    if (!vHab)
-        return FALSE;
-    else
-        vHabmain = vHab;
-
-    // Some people may wish to use this, but
-    // probably it shouldn't be here by default.
-#ifdef __WXDEBUG__
-    //    wxRedirectIOToConsole();
-#endif
-
     wxBuffer = new wxChar[1500]; // FIXME; why?
 
     wxClassInfo::InitializeClasses();
@@ -299,7 +273,22 @@ bool wxApp::Initialize(
 
     wxBitmap::InitStandardHandlers();
 
-    RegisterWindowClasses(vHab);
+    //
+    // OS2 has to have an anchorblock
+    //
+    vHab = WinInitialize(0);
+
+    if (!vHab)
+        return FALSE;
+    else
+        vHabmain = vHab;
+
+    // Some people may wish to use this, but
+    // probably it shouldn't be here by default.
+#ifdef __WXDEBUG__
+    //    wxRedirectIOToConsole();
+#endif
+
     wxWinHandleList = new wxList(wxKEY_INTEGER);
 
     // This is to foil optimizations in Visual C++ that throw out dummy.obj.
@@ -314,6 +303,7 @@ bool wxApp::Initialize(
     wxModule::RegisterModules();
     if (!wxModule::InitializeModules())
         return FALSE;
+    RegisterWindowClasses(vHab);
     return TRUE;
 } // end of wxApp::Initialize
 
@@ -326,14 +316,13 @@ bool wxApp::RegisterWindowClasses(
   HAB                               vHab
 )
 {
-    APIRET                          rc;
     ERRORID                         vError = 0L;
     wxString                        sError;
 
     if (!::WinRegisterClass( vHab
                             ,wxFrameClassName
                             ,wxFrameWndProc
-                            ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT  | CS_CLIPCHILDREN
+                            ,CS_SIZEREDRAW | CS_SYNCPAINT
                             ,sizeof(ULONG)
                            ))
     {
@@ -424,7 +413,7 @@ bool wxApp::RegisterWindowClasses(
     if (!::WinRegisterClass( vHab
                             ,wxCanvasClassName
                             ,wxWndProc
-                            ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT | CS_CLIPCHILDREN
+                            ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT
                             ,sizeof(ULONG)
                            ))
     {
@@ -654,6 +643,9 @@ bool wxApp::OnInitGui()
     ERRORID                         vError;
     wxString                        sError;
 
+    if (!wxAppBase::OnInitGui())
+        return FALSE;
+
     m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
     if (!m_hMq)
     {
@@ -662,6 +654,7 @@ bool wxApp::OnInitGui()
         wxLogDebug(sError);
         return FALSE;
     }
+
     return TRUE;
 } // end of wxApp::OnInitGui
 
@@ -903,11 +896,26 @@ bool wxApp::ProcessMessage(
 #endif // wxUSE_TOOLTIPS
 
     //
-    // We must relay Timer events to wxTimer's processing function
+    // Pass non-system timer messages to the wxTimerProc
     //
-    if (pMsg->msg == WM_TIMER)
+    if (pMsg->msg == WM_TIMER &&
+        (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR &&
+         SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW &&
+         SHORT1FROMMP(pMsg->mp1) != TID_SCROLL &&
+         SHORT1FROMMP(pMsg->mp1) != 0x0000
+        ))
         wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
 
+    //
+    // Allow the window to prevent certain messages from being
+    // translated/processed (this is currently used by wxTextCtrl to always
+    // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
+    //
+    if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg))
+    {
+        return FALSE;
+    }
+
     //
     // For some composite controls (like a combobox), wndThis might be NULL
     // because the subcontrol is not a wxWindow, but only the control itself
@@ -998,9 +1006,9 @@ void wxApp::OnIdle(
     // automated DC cache management: clear the cached DCs and bitmap
     // if it's likely that the app has finished with them, that is, we
     // get an idle event and we're not dragging anything.
-    if (!::WinGetKeyState(MK_LBUTTON) &&
-        !::WinGetKeyState(MK_MBUTTON) &&
-        !::WinGetKeyState(MK_RBUTTON))
+    if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &&
+        !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &&
+        !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2))
         wxDC::ClearCache();
 #endif // wxUSE_DC_CACHEING
 
@@ -1114,13 +1122,23 @@ void wxExit()
     wxApp::CleanUp();
 } // end of wxExit
 
-static bool gs_inYield = FALSE;
-
 //
 // Yield to incoming messages
 //
-bool wxYield()
+bool wxApp::Yield(bool onlyIfNeeded)
 {
+    static bool s_inYield = FALSE;
+
+    if ( s_inYield )
+    {
+        if ( !onlyIfNeeded )
+        {
+            wxFAIL_MSG( _T("wxYield() called recursively") );
+        }
+
+        return FALSE;
+    }
+
     HAB                             vHab = 0;
     QMSG                            vMsg;
 
@@ -1130,7 +1148,7 @@ bool wxYield()
     //
     wxLog::Suspend();
 
-    gs_inYield = TRUE;
+    s_inYield = TRUE;
 
     //
     // We want to go back to the main message loop
@@ -1154,19 +1172,10 @@ bool wxYield()
     // Let the logs be flashed again
     //
     wxLog::Resume();
-    gs_inYield = FALSE;
+    s_inYield = FALSE;
     return TRUE;
 } // end of wxYield
 
-// Yield to incoming messages; but fail silently if recursion is detected.
-bool wxYieldIfNeeded()
-{
-    if (gs_inYield)
-        return FALSE;
-
-    return wxYield();
-}
-
 wxIcon wxApp::GetStdIcon(
   int                               nWhich
 ) const