wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
- wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH,
+ wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH
};
// wxBrushBase
-class WXDLLEXPORT wxBrushBase: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBrushBase: public wxGDIObject
{
public:
virtual ~wxBrushBase() { }
+ virtual void SetColour(const wxColour& col) = 0;
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) = 0;
+ virtual void SetStyle(wxBrushStyle style) = 0;
+ virtual void SetStipple(const wxBitmap& stipple) = 0;
+
+ virtual wxColour GetColour() const = 0;
virtual wxBrushStyle GetStyle() const = 0;
+ virtual wxBitmap *GetStipple() const = 0;
virtual bool IsHatch() const
{ return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); }
#endif
};
-extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
+extern WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
// provide comparison operators to allow code such as
//