/////////////////////////////////////////////////////////////////////////////
-// Name: palette.h
+// Name: wx/mgl/palette.h
// Purpose:
// Author: Vaclav Slavik
// Created: 2001/03/11
// classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxPalette;
+class WXDLLIMPEXP_FWD_CORE wxPalette;
struct palette_t;
//-----------------------------------------------------------------------------
// wxPalette
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxPalette: public wxPaletteBase
+class WXDLLIMPEXP_CORE wxPalette : public wxPaletteBase
{
- DECLARE_DYNAMIC_CLASS(wxPalette)
-
public:
wxPalette();
wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- wxPalette(const wxPalette& palette);
- ~wxPalette();
- wxPalette& operator = (const wxPalette& palette);
- bool operator == (const wxPalette& palette) const;
- bool operator != (const wxPalette& palette) const;
- virtual bool Ok() const;
+ virtual ~wxPalette();
bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- int GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const;
+ int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
// implementation
virtual int GetColoursCount() const;
palette_t *GetMGLpalette_t() const;
+
+ DECLARE_DYNAMIC_CLASS(wxPalette)
};
#endif // __WX_PALETTE_H__