+// wxControl-specific processing after processing the update event
+void wxControlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
+{
+ // call inherited
+ wxWindowBase::DoUpdateWindowUI(event);
+
+ // update label
+ if ( event.GetSetText() )
+ {
+ if ( event.GetText() != GetLabel() )
+ SetLabel(event.GetText());
+ }
+
+ // Unfortunately we don't yet have common base class for
+ // wxRadioButton, so we handle updates of radiobuttons here.
+ // TODO: If once wxRadioButtonBase will exist, move this code there.
+#if wxUSE_RADIOBTN
+ if ( event.GetSetChecked() )
+ {
+ wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
+ if ( radiobtn )
+ radiobtn->SetValue(event.GetChecked());
+ }
+#endif // wxUSE_RADIOBTN
+}
+