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Use wxUSE_* flags for new animation code.
[wxWidgets.git]
/
include
/
wx
/
gtk
/
dcmemory.h
diff --git
a/include/wx/gtk/dcmemory.h
b/include/wx/gtk/dcmemory.h
index 93bfb09883a55cd0627de7d9275560f05a1747ed..b6b80af1addd8992e688aaadde7cc69efd813ad6 100644
(file)
--- a/
include/wx/gtk/dcmemory.h
+++ b/
include/wx/gtk/dcmemory.h
@@
-28,9
+28,8
@@
class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC
public:
wxMemoryDC();
wxMemoryDC( wxDC *dc ); // Create compatible DC
public:
wxMemoryDC();
wxMemoryDC( wxDC *dc ); // Create compatible DC
- ~wxMemoryDC();
+
virtual
~wxMemoryDC();
virtual void SelectObject( const wxBitmap& bitmap );
virtual void SelectObject( const wxBitmap& bitmap );
- void DoGetSize( int *width, int *height ) const;
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
@@
-45,7
+44,9
@@
public:
// implementation
wxBitmap m_selected;
// implementation
wxBitmap m_selected;
-private:
+protected:
+ void DoGetSize( int *width, int *height ) const;
+
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};