virtual int GetArrowState(wxScrollArrows::Arrow arrow) const;
virtual void SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set);
virtual bool OnArrow(wxScrollArrows::Arrow arrow);
- virtual wxScrollArrows::Arrow HitTest(const wxPoint& pt) const;
+ virtual wxScrollArrows::Arrow HitTestArrow(const wxPoint& pt) const;
// for wxStdSpinButtonInputHandler
const wxScrollArrows& GetArrows() { return m_arrows; }
+ virtual bool PerformAction(const wxControlAction& action,
+ long numArg = 0,
+ const wxString& strArg = wxEmptyString);
+
+ static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
+ virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
+ {
+ return GetStdInputHandler(handlerDef);
+ }
+
protected:
virtual wxSize DoGetBestClientSize() const;
virtual void DoDraw(wxControlRenderer *renderer);
virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
- virtual bool PerformAction(const wxControlAction& action,
- long numArg = 0,
- const wxString& strArg = wxEmptyString);
-
// the common part of all ctors
void Init();