#include "wx/mac/uma.h"
+
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
wxList wxModalDialogs;
-//wxList wxModelessWindows; // Frames and modeless dialogs
+
extern wxList wxPendingDelete;
IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
EVT_CLOSE(wxDialog::OnCloseWindow)
END_EVENT_TABLE()
+
void wxDialog::Init()
{
m_isModalStyle = false;
}
-bool wxDialog::Create(wxWindow *parent, wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxDialog::Create( wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name )
{
- SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
+ SetExtraStyle( GetExtraStyle() | wxTOPLEVEL_EX_DIALOG );
- // All dialogs should really have this style
+ // All dialogs should really have this style...
style |= wxTAB_TRAVERSAL;
- if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style & ~(wxYES|wxOK|wxNO|wxCANCEL) , name) )
- return FALSE;
+ // ...but not these styles
+ style &= ~(wxYES | wxOK | wxNO); // | wxCANCEL
+
+ if ( !wxTopLevelWindow::Create( parent, id, title, pos, size, style, name ) )
+ return false;
+
+#if TARGET_API_MAC_OSX
+ HIViewRef growBoxRef = 0 ;
+ OSStatus err = HIViewFindByID( HIViewGetRoot( (WindowRef)m_macWindow ), kHIViewWindowGrowBoxID, &growBoxRef );
+ if ( err == noErr && growBoxRef != 0 )
+ HIGrowBoxViewSetTransparent( growBoxRef, true ) ;
+#endif
- return TRUE;
+ return true;
}
-void wxDialog::SetModal(bool flag)
+void wxDialog::SetModal( bool flag )
{
if ( flag )
{
m_isModalStyle = true;
- wxModelessWindows.DeleteObject(this);
+ wxModelessWindows.DeleteObject( this );
+
#if TARGET_CARBON
- SetWindowModality( (WindowRef) MacGetWindowRef() , kWindowModalityAppModal , NULL ) ;
+ SetWindowModality( (WindowRef)MacGetWindowRef(), kWindowModalityAppModal, NULL ) ;
#endif
}
else
{
m_isModalStyle = false;
- wxModelessWindows.Append(this);
+ wxModelessWindows.Append( this );
}
}
wxDialog::~wxDialog()
{
- m_isBeingDeleted = TRUE;
- Show(FALSE);
+ m_isBeingDeleted = true;
+ Show(false);
}
-// By default, pressing escape cancels the dialog , on mac command-stop does the same thing
+// By default, pressing escape cancels the dialog; on mac command-stop does the same thing
void wxDialog::OnCharHook(wxKeyEvent& event)
{
if (( event.m_keyCode == WXK_ESCAPE ||
return;
}
+
// We didn't process this event.
event.Skip();
}
bool wxDialog::Show(bool show)
{
if ( !wxDialogBase::Show(show) )
- {
// nothing to do
- return FALSE;
- }
+ return false;
if ( show )
- {
// usually will result in TransferDataToWindow() being called
InitDialog();
- }
if ( m_isModalStyle )
{
}
else // end of modal dialog
{
- // this will cause IsModalShowing() return FALSE and our local
+ // this will cause IsModalShowing() return false and our local
// message loop will terminate
wxModalDialogs.DeleteObject(this);
}
}
- return TRUE;
+ return true;
}
#if !TARGET_CARBON
void wxDialog::DoShowModal()
{
- wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
+ wxCHECK_RET( !IsModalShowing(), wxT("DoShowModal() called twice") );
wxModalDialogs.Append(this);
bool formerModal = s_macIsInModalLoop ;
s_macIsInModalLoop = true ;
#endif
+
while ( IsModalShowing() )
{
wxTheApp->MacDoOneEvent() ;
}
-// Replacement for Show(TRUE) for modal dialogs - returns return code
+// Replacement for Show(true) for modal dialogs - returns return code
int wxDialog::ShowModal()
{
if ( !m_isModalStyle )
- {
- SetModal(TRUE);
- }
+ SetModal(true);
+
+ Show(true);
- Show(TRUE);
return GetReturnCode();
}
void wxDialog::EndModal(int retCode)
{
SetReturnCode(retCode);
- Show(FALSE);
+ Show(false);
SetModal(false);
}
void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
{
if ( Validate() && TransferDataFromWindow() )
- {
EndModal(wxID_OK);
- }
}
void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
{
if (Validate())
- TransferDataFromWindow();
+ TransferDataFromWindow();
+
// TODO probably need to disable the Apply button until things change again
}