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don't erase background in GL canvases to reduce flicker
[wxWidgets.git]
/
src
/
motif
/
icon.cpp
diff --git
a/src/motif/icon.cpp
b/src/motif/icon.cpp
index f9fdf93b8d76c44bba70de680da45de0084891d4..b0a0168c5167ef6f14cbd62bcfba5bc603a28538 100644
(file)
--- a/
src/motif/icon.cpp
+++ b/
src/motif/icon.cpp
@@
-1,12
+1,12
@@
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
-// Name: icon.cpp
+// Name:
src/motif/
icon.cpp
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence:
wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
@@
-14,7
+14,7
@@
#include "wx/icon.h"
#include "wx/icon.h"
-IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxBitmap)
;
+IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxBitmap)
// ============================================================================
// Icons
// ============================================================================
// Icons
@@
-57,7
+57,7
@@
bool wxIcon::LoadFile(const wxString& filename, wxBitmapType type,
UnRef();
wxBitmapHandler *handler = FindHandler(type);
UnRef();
wxBitmapHandler *handler = FindHandler(type);
-
+
if ( handler )
return handler->LoadFile(this, filename, type,
desiredWidth, desiredHeight);
if ( handler )
return handler->LoadFile(this, filename, type,
desiredWidth, desiredHeight);