#if wxUSE_MINIFRAME
#include "wx/object.h"
+#include "wx/bitmap.h"
#include "wx/frame.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxMiniFrame;
+class WXDLLIMPEXP_FWD_CORE wxMiniFrame;
//-----------------------------------------------------------------------------
// wxMiniFrame
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE | wxTINY_CAPTION_HORIZ,
+ long style = wxCAPTION | wxRESIZE_BORDER,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE | wxTINY_CAPTION_HORIZ,
+ long style = wxCAPTION | wxRESIZE_BORDER,
const wxString& name = wxFrameNameStr);
virtual void SetTitle( const wxString &title );
bool m_isDragging;
int m_oldX,m_oldY;
int m_diffX,m_diffY;
+ wxBitmap m_closeButton;
};
#endif