wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") );
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
#endif
}
m_macATSUIStyle = NULL;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
#endif
}
return;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// TODO core graphics text implementation here
#endif
}
return;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DrawText( str, x, y, angle );
#endif
return;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// TODO core graphics text implementation here
#endif
}
#endif
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// TODO core graphics text implementation here
#endif
}