-
- //@{
- /**
- Returns the bitmap for the disabled state, which may be invalid.
-
- @return A reference to the disabled state bitmap.
-
- @see SetBitmapDisabled()
- */
- const wxBitmap& GetBitmapDisabled() const;
- wxBitmap& GetBitmapDisabled();
- //@}
-
- //@{
- /**
- Returns the bitmap for the focused state, which may be invalid.
-
- @return A reference to the focused state bitmap.
-
- @see SetBitmapFocus()
- */
- const wxBitmap& GetBitmapFocus() const;
- wxBitmap& GetBitmapFocus();
- //@}
-
- //@{
- /**
- Returns the bitmap used when the mouse is over the button, which may be invalid.
-
- @see SetBitmapHover()
- */
- const wxBitmap& GetBitmapHover() const;
- wxBitmap& GetBitmapHover();
- //@}
-
- //@{
- /**
- Returns the label bitmap (the one passed to the constructor), always valid.
-
- @return A reference to the button's label bitmap.
-
- @see SetBitmapLabel()
- */
- const wxBitmap& GetBitmapLabel() const;
- wxBitmap& GetBitmapLabel();
- //@}
-
- /**
- Returns the bitmap for the selected state.
-
- @return A reference to the selected state bitmap.
-
- @see SetBitmapSelected()
- */
- const wxBitmap& GetBitmapSelected() const;
-
- /**
- Sets the bitmap for the disabled button appearance.
-
- @param bitmap
- The bitmap to set.
-
- @see GetBitmapDisabled(), SetBitmapLabel(),
- SetBitmapSelected(), SetBitmapFocus()
- */
- virtual void SetBitmapDisabled(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap for the button appearance when it has the keyboard focus.
-
- @param bitmap
- The bitmap to set.
-
- @see GetBitmapFocus(), SetBitmapLabel(),
- SetBitmapSelected(), SetBitmapDisabled()
- */
- virtual void SetBitmapFocus(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap to be shown when the mouse is over the button.
-
- @since 2.7.0
-
- The hover bitmap is currently only supported in wxMSW.
-
- @see GetBitmapHover()
- */
- virtual void SetBitmapHover(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap label for the button.
-
- @param bitmap
- The bitmap label to set.
-
- @remarks This is the bitmap used for the unselected state, and for all
- other states if no other bitmaps are provided.
-
- @see GetBitmapLabel()
- */
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap for the selected (depressed) button appearance.
-
- @param bitmap
- The bitmap to set.
- */
- virtual void SetBitmapSelected(const wxBitmap& bitmap);