// wxBitmap
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxBitmapHandler : public wxBitmapHandlerBase
+class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
{
-public:
- wxBitmapHandler() : wxBitmapHandlerBase() {}
-private:
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
+ DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
};
class WXDLLEXPORT wxBitmap: public wxBitmapBase
wxBitmap() {}
wxBitmap(int width, int height, int depth = -1);
wxBitmap(const char bits[], int width, int height, int depth = 1);
- wxBitmap(const char **bits) { CreateFromXpm(bits); }
- wxBitmap(char **bits) { CreateFromXpm((const char **)bits); }
+ wxBitmap(const char* const* bits);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
virtual ~wxBitmap() {}
- bool operator == (const wxBitmap& bmp) const;
- bool operator != (const wxBitmap& bmp) const;
- bool Ok() const;
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
bool Create(int width, int height, int depth = -1);
bitmap_t *GetMGLbitmap_t() const;
protected:
- bool CreateFromXpm(const char **bits);
-
// creates temporary DC for access to bitmap's data:
MGLDevCtx *CreateTmpDC() const;
// sets fg & bg colours for 1bit bitmaps: