// Created: 09.05.1999
// RCS-ID: $Id$
// Copyright: (c) Karsten Ballüder
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "progdlgg.h"
#endif
BEGIN_EVENT_TABLE(wxProgressDialog, wxDialog)
EVT_BUTTON(wxID_CANCEL, wxProgressDialog::OnCancel)
- EVT_SHOW(wxProgressDialog::OnShow)
-
EVT_CLOSE(wxProgressDialog::OnClose)
END_EVENT_TABLE()
IMPLEMENT_CLASS(wxProgressDialog, wxDialog)
// ============================================================================
-// implementation
+// wxProgressDialog implementation
// ============================================================================
// ----------------------------------------------------------------------------
-// wxProgressDialog
+// wxProgressDialog creation
// ----------------------------------------------------------------------------
wxProgressDialog::wxProgressDialog(wxString const &title,
int maximum,
wxWindow *parent,
int style)
- : wxDialog(parent, -1, title)
+ : wxDialog(parent, wxID_ANY, title)
{
// we may disappear at any moment, let the others know about it
SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT);
// FIXME: should probably have a (extended?) window style for this
if ( !hasAbortButton )
{
- EnableCloseButton(FALSE);
+ EnableCloseButton(false);
}
#endif // wxMSW
m_state = hasAbortButton ? Continue : Uncancelable;
m_maximum = maximum;
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXPM__)
// we can't have values > 65,536 in the progress control under Windows, so
// scale everything down
m_factor = m_maximum / 65536 + 1;
m_maximum /= m_factor;
#endif // __WXMSW__
- m_parentTop = parent;
- while ( m_parentTop && m_parentTop->GetParent() )
- {
- m_parentTop = m_parentTop->GetParent();
- }
+ m_parentTop = wxGetTopLevelParent(parent);
wxLayoutConstraints *c;
long widthText;
dc.GetTextExtent(message, &widthText, NULL, NULL, NULL, NULL);
- m_msg = new wxStaticText(this, -1, message);
+ m_msg = new wxStaticText(this, wxID_ANY, message);
c = new wxLayoutConstraints;
c->left.SameAs(this, wxLeft, 2*LAYOUT_X_MARGIN);
c->top.SameAs(this, wxTop, 2*LAYOUT_Y_MARGIN);
if ( maximum > 0 )
{
- // note that we can't use wxGA_SMOOTH because it happens to also mean
- // wxDIALOG_MODAL and will cause the dialog to be modal. Have an extra
+ // note that we can't use wxGA_SMOOTH because it happens to
+ // cause the dialog to be modal. Have an extra
// style argument to wxProgressDialog, perhaps.
- m_gauge = new wxGauge(this, -1, m_maximum,
+ m_gauge = new wxGauge(this, wxID_ANY, m_maximum,
wxDefaultPosition, wxDefaultSize,
wxGA_HORIZONTAL);
c = new wxLayoutConstraints;
// Windows dialogs usually have buttons in the lower right corner
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXPM__)
c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
#else // !MSW
c->centreX.SameAs(this, wxCentreX);
m_btnAbort = (wxButton *)NULL;
}
- SetAutoLayout(TRUE);
+ SetAutoLayout(true);
Layout();
sizeDlg.y += 2*LAYOUT_Y_MARGIN;
else
{
if ( m_parentTop )
- m_parentTop->Enable(FALSE);
+ m_parentTop->Disable();
m_winDisabler = NULL;
}
- Show(TRUE);
- Enable(TRUE); // enable this window
+ Show();
+ Enable();
// this one can be initialized even if the others are unknown for now
//
SetTimeLabel(0, m_elapsed);
}
- // Update the display (especially on X, GTK)
- wxYield();
- wxYield();
-
-#ifdef __WXMAC__
- MacUpdateImmediately();
-#endif
+ Update();
}
wxStaticText *wxProgressDialog::CreateLabel(const wxString& text,
{
wxLayoutConstraints *c;
- wxStaticText *label = new wxStaticText(this, -1, _("unknown"));
+ wxStaticText *label = new wxStaticText(this, wxID_ANY, _("unknown"));
c = new wxLayoutConstraints;
// VZ: I like the labels be centered - if the others don't mind, you may
// remove "#ifdef __WXMSW__" and use it for all ports
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__)
c->left.SameAs(this, wxCentreX, LAYOUT_X_MARGIN);
#else // !MSW
c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
c->height.AsIs();
label->SetConstraints(c);
- wxStaticText *dummy = new wxStaticText(this, -1, text);
+ wxStaticText *dummy = new wxStaticText(this, wxID_ANY, text);
c = new wxLayoutConstraints;
c->right.LeftOf(label);
c->top.SameAs(label, wxTop, 0);
return label;
}
+// ----------------------------------------------------------------------------
+// wxProgressDialog operations
+// ----------------------------------------------------------------------------
+
bool
wxProgressDialog::Update(int value, const wxString& newmsg)
{
wxASSERT_MSG( value <= m_maximum, wxT("invalid progress value") );
- if ( m_gauge )
+ // fill up the gauge if value == maximum because this means that the dialog
+ // is going to close and the gauge shouldn't be partly empty in this case
+ if ( m_gauge && value <= m_maximum )
{
- m_gauge->SetValue(value + 1);
+ m_gauge->SetValue(value == m_maximum ? value : value + 1);
}
if ( !newmsg.IsEmpty() )
{
m_msg->SetLabel(newmsg);
- wxYield();
- wxYield();
+ wxYieldIfNeeded() ;
}
if ( (m_elapsed || m_remaining || m_estimated) && (value != 0) )
{
unsigned long elapsed = wxGetCurrentTime() - m_timeStart;
- unsigned long estimated = elapsed * m_maximum / value;
+ unsigned long estimated = (unsigned long)(( (double) elapsed * m_maximum ) / ((double)value)) ;
unsigned long remaining = estimated - elapsed;
SetTimeLabel(elapsed, m_elapsed);
SetTimeLabel(remaining, m_remaining);
}
- if ( (value == m_maximum ) )
+ if ( value == m_maximum )
{
- // so that we return TRUE below and that out [Cancel] handler knew what
+ // so that we return true below and that out [Cancel] handler knew what
// to do
m_state = Finished;
if( !(GetWindowStyle() & wxPD_AUTO_HIDE) )
m_btnAbort->SetLabel(_("Close"));
}
#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
- else // enable the close button to give the user a way to close the dlg
+ else // enable the button to give the user a way to close the dlg
{
- EnableCloseButton(TRUE);
+ EnableCloseButton();
}
#endif // __WXMSW__
m_msg->SetLabel(_("Done."));
}
- wxYield();
- wxYield();
+ wxYieldIfNeeded() ;
(void)ShowModal();
}
- else
+ else // auto hide
{
- Hide();
+ // reenable other windows before hiding this one because otherwise
+ // Windows wouldn't give the focus back to the window which had
+ // been previously focused because it would still be disabled
ReenableOtherWindows();
+
+ Hide();
}
}
else
{
- // update the display
- wxYield();
- wxYield();
+ // we have to yield because not only we want to update the display but
+ // also to process the clicks on the cancel button
+ wxYieldIfNeeded() ;
}
-#ifdef __WXMAC__
- MacUpdateImmediately();
-#endif
+ // update the display in case yielding above didn't do it
+ Update();
return m_state != Canceled;
}
+void wxProgressDialog::Resume()
+{
+ m_state = Continue;
+
+ // it may have been disabled by OnCancel(), so enable it back to let the
+ // user interrupt us again if needed
+ m_btnAbort->Enable();
+}
+
+bool wxProgressDialog::Show( bool show )
+{
+ // reenable other windows before hiding this one because otherwise
+ // Windows wouldn't give the focus back to the window which had
+ // been previously focused because it would still be disabled
+ if(!show)
+ ReenableOtherWindows();
+
+ return wxDialog::Show(show);
+}
+
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
if ( m_state == Uncancelable )
{
// can't close this dialog
- event.Veto(TRUE);
+ event.Veto();
}
else if ( m_state == Finished )
{
}
}
-void wxProgressDialog::OnShow(wxShowEvent& event)
-{
- // if the dialog is being hidden, it was closed, so reenable other windows
- // now
- if ( event.GetShow() )
- {
- ReenableOtherWindows();
- }
-}
-
// ----------------------------------------------------------------------------
// destruction
// ----------------------------------------------------------------------------
else
{
if ( m_parentTop )
- m_parentTop->Enable(TRUE);
+ m_parentTop->Enable();
}
}