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Use wxUSE_* flags for new animation code.
[wxWidgets.git]
/
include
/
wx
/
gtk1
/
brush.h
diff --git
a/include/wx/gtk1/brush.h
b/include/wx/gtk1/brush.h
index eb425d067e0acd7fb8882df02aaade6b41237310..51e1c7854854a3771190d9dbea04a386dd5b0329 100644
(file)
--- a/
include/wx/gtk1/brush.h
+++ b/
include/wx/gtk1/brush.h
@@
-34,9
+34,10
@@
public:
wxBrush( const wxColour &colour, int style = wxSOLID );
wxBrush( const wxBitmap &stippleBitmap );
wxBrush( const wxColour &colour, int style = wxSOLID );
wxBrush( const wxBitmap &stippleBitmap );
- ~wxBrush();
+
virtual
~wxBrush();
- bool Ok() const { return m_refData != NULL; }
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const { return m_refData != NULL; }
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }