#include <winsock.h>
-#ifndef __GSOCKET_STANDALONE__
-# include "wx/platform.h"
-#endif
+#include "wx/platform.h"
-#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
+#if wxUSE_SOCKETS
-#ifndef __GSOCKET_STANDALONE__
-# include "wx/msw/gsockmsw.h"
-# include "wx/gsocket.h"
-#else
-# include "gsockmsw.h"
-# include "gsocket.h"
-#endif /* __GSOCKET_STANDALONE__ */
+#include "wx/gsocket.h"
+#include "wx/link.h"
-#ifndef __WXWINCE__
-#include <assert.h>
-#else
-#define assert(x)
+wxFORCE_LINK_MODULE(gsockmsw)
+
+#ifdef __WXWINCE__
#ifndef isdigit
#define isdigit(x) (x > 47 && x < 58)
#endif
typedef struct sockaddr wxSockAddr;
#endif
-
-/* Table of GUI-related functions. We must call them indirectly because
- * of wxBase and GUI separation: */
-
-static GSocketGUIFunctionsTable *gs_gui_functions;
-
-class GSocketGUIFunctionsTableNull: public GSocketGUIFunctionsTable
-{
-public:
- virtual bool OnInit();
- virtual void OnExit();
- virtual bool CanUseEventLoop();
- virtual bool Init_Socket(GSocket *socket);
- virtual void Destroy_Socket(GSocket *socket);
- virtual void Enable_Events(GSocket *socket);
- virtual void Disable_Events(GSocket *socket);
-};
-
-bool GSocketGUIFunctionsTableNull::OnInit()
-{ return true; }
-void GSocketGUIFunctionsTableNull::OnExit()
-{}
-bool GSocketGUIFunctionsTableNull::CanUseEventLoop()
-{ return false; }
-bool GSocketGUIFunctionsTableNull::Init_Socket(GSocket *WXUNUSED(socket))
-{ return true; }
-void GSocketGUIFunctionsTableNull::Destroy_Socket(GSocket *WXUNUSED(socket))
-{}
-void GSocketGUIFunctionsTableNull::Enable_Events(GSocket *WXUNUSED(socket))
-{}
-void GSocketGUIFunctionsTableNull::Disable_Events(GSocket *WXUNUSED(socket))
-{}
-/* Global initialisers */
-
-void GSocket_SetGUIFunctions(GSocketGUIFunctionsTable *guifunc)
-{
- gs_gui_functions = guifunc;
-}
-
-int GSocket_Init(void)
+bool GSocket_Init()
{
WSADATA wsaData;
- if (!gs_gui_functions)
- {
- static GSocketGUIFunctionsTableNull table;
- gs_gui_functions = &table;
- }
- if ( !gs_gui_functions->OnInit() )
- {
- return 0;
- }
+ GSocketManager * const manager = GSocketManager::Get();
+ if ( !manager || !manager->OnInit() )
+ return false;
/* Initialize WinSocket */
- return (WSAStartup((1 << 8) | 1, &wsaData) == 0);
+ return WSAStartup((1 << 8) | 1, &wsaData) == 0;
}
-void GSocket_Cleanup(void)
+void GSocket_Cleanup()
{
- if (gs_gui_functions)
- {
- gs_gui_functions->OnExit();
- }
+ GSocketManager * const manager = GSocketManager::Get();
+ if ( manager )
+ manager->OnExit();
/* Cleanup WinSocket */
WSACleanup();
m_timeout.tv_usec = 0;
m_establishing = false;
m_reusable = false;
- m_broadcast = false;
+ m_broadcast = false;
m_dobind = true;
m_initialRecvBufferSize = -1;
m_initialSendBufferSize = -1;
- assert(gs_gui_functions);
- /* Per-socket GUI-specific initialization */
- m_ok = gs_gui_functions->Init_Socket(this);
+ m_ok = GSocketManager::Get()->Init_Socket(this);
}
void GSocket::Close()
{
- gs_gui_functions->Disable_Events(this);
+ GSocketManager::Get()->Disable_Events(this);
closesocket(m_fd);
m_fd = INVALID_SOCKET;
}
GSocket::~GSocket()
{
- assert(this);
-
- /* Per-socket GUI-specific cleanup */
- gs_gui_functions->Destroy_Socket(this);
+ GSocketManager::Get()->Destroy_Socket(this);
/* Check that the socket is really shutdowned */
if (m_fd != INVALID_SOCKET)
{
int evt;
- assert(this);
-
/* If socket has been created, shutdown it */
if (m_fd != INVALID_SOCKET)
{
*/
GSocketError GSocket::SetLocal(GAddress *address)
{
- assert(this);
-
/* the socket must be initialized, or it must be a server */
if (m_fd != INVALID_SOCKET && !m_server)
{
GSocketError GSocket::SetPeer(GAddress *address)
{
- assert(this);
-
/* check address */
if (address == NULL || address->m_family == GSOCK_NOFAMILY)
{
WX_SOCKLEN_T size = sizeof(addr);
GSocketError err;
- assert(this);
-
/* try to get it from the m_local var first */
if (m_local)
return GAddress_copy(m_local);
GAddress *GSocket::GetPeer()
{
- assert(this);
-
/* try to get it from the m_peer var */
if (m_peer)
return GAddress_copy(m_peer);
{
u_long arg = 1;
- assert(this);
-
/* must not be in use */
if (m_fd != INVALID_SOCKET)
{
}
ioctlsocket(m_fd, FIONBIO, (u_long FAR *) &arg);
- gs_gui_functions->Enable_Events(this);
+ GSocketManager::Get()->Enable_Events(this);
/* allow a socket to re-bind if the socket is in the TIME_WAIT
state after being previously closed.
GSocketError err;
u_long arg = 1;
- assert(this);
-
/* Reenable CONNECTION events */
m_detected &= ~GSOCK_CONNECTION_FLAG;
}
ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
- gs_gui_functions->Enable_Events(connection);
+ GSocketManager::Get()->Enable_Events(connection);
return connection;
}
int ret, err;
u_long arg = 1;
- assert(this);
-
/* Enable CONNECTION events (needed for nonblocking connections) */
m_detected &= ~GSOCK_CONNECTION_FLAG;
}
ioctlsocket(m_fd, FIONBIO, (u_long FAR *) &arg);
- gs_gui_functions->Enable_Events(this);
+ GSocketManager::Get()->Enable_Events(this);
// If the reuse flag is set, use the applicable socket reuse flag
if (m_reusable)
{
u_long arg = 1;
- assert(this);
-
if (m_fd != INVALID_SOCKET)
{
m_error = GSOCK_INVSOCK;
}
ioctlsocket(m_fd, FIONBIO, (u_long FAR *) &arg);
- gs_gui_functions->Enable_Events(this);
+ GSocketManager::Get()->Enable_Events(this);
if (m_reusable)
{
{
int ret;
- assert(this);
-
/* Reenable INPUT events */
m_detected &= ~GSOCK_INPUT_FLAG;
{
int ret;
- assert(this);
-
if (m_fd == INVALID_SOCKET || m_server)
{
m_error = GSOCK_INVSOCK;
*/
GSocketEventFlags GSocket::Select(GSocketEventFlags flags)
{
- if (!gs_gui_functions->CanUseEventLoop())
- {
- GSocketEventFlags result = 0;
- fd_set readfds;
- fd_set writefds;
- fd_set exceptfds;
-
- assert(this);
-
- FD_ZERO(&readfds);
- FD_ZERO(&writefds);
- FD_ZERO(&exceptfds);
- FD_SET(m_fd, &readfds);
- if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
- FD_SET(m_fd, &writefds);
- FD_SET(m_fd, &exceptfds);
-
- /* Check 'sticky' CONNECTION flag first */
- result |= (GSOCK_CONNECTION_FLAG & m_detected);
-
- /* If we have already detected a LOST event, then don't try
- * to do any further processing.
- */
- if ((m_detected & GSOCK_LOST_FLAG) != 0)
- {
- m_establishing = false;
-
- return (GSOCK_LOST_FLAG & flags);
- }
-
- /* Try select now */
- if (select(m_fd + 1, &readfds, &writefds, &exceptfds,
- &m_timeout) <= 0)
- {
- /* What to do here? */
- return (result & flags);
- }
-
- /* Check for exceptions and errors */
- if (FD_ISSET(m_fd, &exceptfds))
- {
- m_establishing = false;
- m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
-
- /* Check for readability */
- if (FD_ISSET(m_fd, &readfds))
- {
- result |= GSOCK_INPUT_FLAG;
-
- if (m_server && m_stream)
- {
- /* This is a TCP server socket that detected a connection.
- While the INPUT_FLAG is also set, it doesn't matter on
- this kind of sockets, as we can only Accept() from them. */
- result |= GSOCK_CONNECTION_FLAG;
- m_detected |= GSOCK_CONNECTION_FLAG;
- }
- }
-
- /* Check for writability */
- if (FD_ISSET(m_fd, &writefds))
- {
- if (m_establishing && !m_server)
- {
- int error;
- WX_SOCKLEN_T len = sizeof(error);
-
- m_establishing = false;
-
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
-
- if (error)
- {
- m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
- else
- {
- result |= GSOCK_CONNECTION_FLAG;
- m_detected |= GSOCK_CONNECTION_FLAG;
- }
- }
- else
- {
- result |= GSOCK_OUTPUT_FLAG;
- }
- }
-
- return (result & flags);
- }
- else /* USE_GUI() */
- {
- assert(this);
- return flags & m_detected;
- }
+ return flags & m_detected;
}
/* Attributes */
*/
void GSocket::SetNonBlocking(bool non_block)
{
- assert(this);
-
m_non_blocking = non_block;
}
*/
void GSocket::SetTimeout(unsigned long millis)
{
- assert(this);
-
m_timeout.tv_sec = (millis / 1000);
m_timeout.tv_usec = (millis % 1000) * 1000;
}
*/
GSocketError WXDLLIMPEXP_NET GSocket::GetError()
{
- assert(this);
-
return m_error;
}
{
int count;
- assert(this);
-
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
int count;
- assert(this);
-
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
}
/* Compatibility functions for GSocket */
-GSocket *GSocket_new(void)
+GSocket *GSocket_new()
{
GSocket *newsocket = new GSocket();
if(newsocket->IsOk())
}
-GAddress *GAddress_new(void)
+GAddress *GAddress_new()
{
GAddress *address;
{
GAddress *addr2;
- assert(address != NULL);
-
if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
return NULL;
void GAddress_destroy(GAddress *address)
{
- assert(address != NULL);
-
if (address->m_addr)
free(address->m_addr);
void GAddress_SetFamily(GAddress *address, GAddressType type)
{
- assert(address != NULL);
-
address->m_family = type;
}
GAddressType GAddress_GetFamily(GAddress *address)
{
- assert(address != NULL);
-
return address->m_family;
}
struct hostent *he;
struct in_addr *addr;
- assert(address != NULL);
-
CHECK_ADDRESS(address, INET);
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
{
struct in_addr *addr;
- assert(address != NULL);
-
CHECK_ADDRESS(address, INET);
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
struct servent *se;
struct sockaddr_in *addr;
- assert(address != NULL);
CHECK_ADDRESS(address, INET);
if (!port)
{
struct sockaddr_in *addr;
- assert(address != NULL);
CHECK_ADDRESS(address, INET);
addr = (struct sockaddr_in *)address->m_addr;
char *addr_buf;
struct sockaddr_in *addr;
- assert(address != NULL);
CHECK_ADDRESS(address, INET);
addr = (struct sockaddr_in *)address->m_addr;
{
struct sockaddr_in *addr;
- assert(address != NULL);
CHECK_ADDRESS_RETVAL(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
{
struct sockaddr_in *addr;
- assert(address != NULL);
CHECK_ADDRESS_RETVAL(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
GSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname)
{
- assert(address != NULL);
CHECK_ADDRESS(address, INET6);
addrinfo hints;
GSocketError GAddress_INET6_SetAnyAddress(GAddress *address)
{
- assert(address != NULL);
-
CHECK_ADDRESS(address, INET6);
struct in6_addr addr;
GSocketError GAddress_INET6_SetHostAddress(GAddress *address,
struct in6_addr hostaddr)
{
- assert(address != NULL);
-
CHECK_ADDRESS(address, INET6);
((struct sockaddr_in6 *)address->m_addr)->sin6_addr = hostaddr;
struct servent *se;
struct sockaddr_in6 *addr;
- assert(address != NULL);
CHECK_ADDRESS(address, INET6);
if (!port)
se = getservbyname(port, protocol);
if (!se)
{
- if (isdigit(port[0]))
+ if (isdigit((unsigned char) port[0]))
{
int port_int;
{
struct sockaddr_in6 *addr;
- assert(address != NULL);
CHECK_ADDRESS(address, INET6);
addr = (struct sockaddr_in6 *)address->m_addr;
char *addr_buf;
struct sockaddr_in6 *addr;
- assert(address != NULL);
CHECK_ADDRESS(address, INET6);
addr = (struct sockaddr_in6 *)address->m_addr;
GSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr)
{
- assert(address != NULL);
- assert(hostaddr != NULL);
CHECK_ADDRESS_RETVAL(address, INET6, GSOCK_INVADDR);
*hostaddr = ( (struct sockaddr_in6 *)address->m_addr )->sin6_addr;
return GSOCK_NOERROR;
unsigned short GAddress_INET6_GetPort(GAddress *address)
{
- assert(address != NULL);
CHECK_ADDRESS_RETVAL(address, INET6, 0);
return ntohs( ((struct sockaddr_in6 *)address->m_addr)->sin6_port );
GSocketError _GAddress_Init_UNIX(GAddress *address)
{
- assert (address != NULL);
address->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *WXUNUSED(path))
{
- assert (address != NULL);
address->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *WXUNUSED(path), size_t WXUNUSED(sbuf))
{
- assert (address != NULL);
address->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
-#else /* !wxUSE_SOCKETS */
-
-/*
- * Translation unit shouldn't be empty, so include this typedef to make the
- * compiler (VC++ 6.0, for example) happy
- */
-typedef void (*wxDummy)();
-
-#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
+#endif // wxUSE_SOCKETS