#pragma implementation "liner.cpp"
#endif
+// For compilers that support precompilation, includes "wx/wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
#include <math.h>
#include <stdlib.h>
-#include "liner.h"
+#include "wx/canvas/liner.h"
wxLine::wxLine( double x1, double y1, double x2, double y2 )
{