}
+ virtual wxWindow *GetMainWindowOfCompositeControl()
+ {
+ return wxComboCtrl::GetMainWindowOfCompositeControl();
+ }
+
+
enum
{
ShowBelow = 0x0000, // Showing popup below the control
widget, or you can use the derived ComboPopup to create and hold an
independent reference to the widget to be used for the popup.
", "
+
Window Styles
-------------
==================== ============================================
"Get the dropdown button which is part of the combobox. Note: it's not
necessarily a wx.Button or wx.BitmapButton.", "");
-
+
+// NOTE: These are virtuals defined in a base class, so there
+// shouldn't be any reason to provide SWIG wrappers for them...
// // forward these methods to all subcontrols
// virtual bool Enable(bool enable = true);
// virtual bool Show(bool show = true);
// virtual bool SetFont(const wxFont& font);
+// virtual void SetValidator(const wxValidator &validator);
+// virtual wxValidator *GetValidator();
+
// wxTextCtrl methods - for readonly combo they should return
// without errors.
void , SetPopupExtents( int extLeft, int extRight ),
"Extends popup size horizontally, relative to the edges of the combo
control. Values are given in pixels, and the defaults are zero. It
-is up to th epopup to fully take these values into account.", "");
+is up to the popup to fully take these values into account.", "");
DocDeclStr(
"Returns true if given key combination should toggle the popup.", "");
- // Prepare background of combo control or an item in a dropdown list
- // in a way typical on platform. This includes painting the focus/disabled
- // background and setting the clipping region.
- // Unless you plan to paint your own focus indicator, you should always call this
- // in your wxComboPopup::PaintComboControl implementation.
- // In addition, it sets pen and text colour to what looks good and proper
- // against the background.
- // flags: wxRendererNative flags: wxCONTROL_ISSUBMENU: is drawing a list item instead of combo control
- // wxCONTROL_SELECTED: list item is selected
- // wxCONTROL_DISABLED: control/item is disabled
DocDeclStr(
virtual void , PrepareBackground( wxDC& dc, const wxRect& rect, int flags ) const,
"Prepare background of combo control or an item in a dropdown list in a
// Set value returned by GetMainWindowOfCompositeControl
void SetCtrlMainWnd( wxWindow* wnd );
+ virtual wxWindow *GetMainWindowOfCompositeControl();
DocDeclStr(
static int , GetFeatures(),
", "");
+ %property(PopupControl, GetPopupControl, SetPopupControl);
+ %property(PopupWindow, GetPopupWindow);
+ %property(TextCtrl, GetTextCtrl);
+ %property(Button, GetButton);
+ %property(Value, GetValue, SetValue);
+ %property(InsertionPoint, GetInsertionPoint);
+ %property(CustomPaintWidth, GetCustomPaintWidth, SetCustomPaintWidth);
+ %property(ButtonSize, GetButtonSize);
+ %property(TextIndent, GetTextIndent, SetTextIndent);
+ %property(TextRect, GetTextRect);
+ %property(BitmapNormal, GetBitmapNormal);
+ %property(BitmapPressed, GetBitmapPressed);
+ %property(BitmapHover, GetBitmapHover);
+ %property(BitmapDisabled, GetBitmapDisabled);
+ %property(PopupWindowState, GetPopupWindowState);
+
};
//---------------------------------------------------------------------------
};
+//---------------------------------------------------------------------------
+
+%{
+#include <wx/bmpcbox.h>
+%}
+
+DocStr(wxBitmapComboBox,
+ "A combobox that displays a bitmap in front of the list items. It
+currently only allows using bitmaps of one size, and resizes itself so
+that a bitmap can be shown next to the text field.",
+"
+
+Window Styles
+-------------
+ =================== ============================================
+ wx.CB_READONLY Creates a combobox without a text editor. On
+ some platforms the control may appear very
+ different when this style is used.
+ wx.CB_SORT Sorts the entries in the list alphabetically.
+ wx.TE_PROCESS_ENTER The control will generate the event
+ wx.EVT__TEXT_ENTER (otherwise pressing Enter
+ key is either processed internally by the
+ control or used for navigation between dialog
+ controls).
+ =================== ============================================
+");
+
+MustHaveApp(wxBitmapComboBox);
+
+class wxBitmapComboBox : public wxPyOwnerDrawnComboBox
+{
+public:
+ %pythonAppend wxBitmapComboBox "self._setOORInfo(self);";
+ %pythonAppend wxBitmapComboBox() "";
+
+ DocCtorStr(
+ wxBitmapComboBox(wxWindow *parent,
+ wxWindowID id = -1,
+ const wxString& value = wxPyEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxArrayString& choices = wxPyEmptyStringArray,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxBitmapComboBoxNameStr),
+ "Standard constructor", "");
+
+ DocCtorStrName(wxBitmapComboBox(),
+ "2-phase create constructor.", "",
+ PreBitmapComboBox);
+
+ DocDeclStr(
+ bool , Create(wxWindow *parent,
+ wxWindowID id = -1,
+ const wxString& value = wxPyEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxArrayString& choices = wxPyEmptyStringArray,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxBitmapComboBoxNameStr),
+ "Create the UI object, and other initialization.", "");
+
+
+
+ %extend {
+ DocStr(Append,
+ "Adds the item to the control, associating the given data with the item
+if not None. The return value is the index of the newly added item.", "");
+ int Append(const wxString& item, const wxBitmap& bitmap = wxNullBitmap, PyObject* clientData=NULL) {
+ if (clientData) {
+ wxPyClientData* data = new wxPyClientData(clientData);
+ return self->Append(item, bitmap, data);
+ } else
+ return self->Append(item, bitmap);
+ }
+ }
+
+
+ DocDeclStr(
+ virtual wxBitmap , GetItemBitmap(/*unsigned*/ int n) const,
+ "Returns the image of the item with the given index.", "");
+
+
+ %extend {
+ DocStr(Insert,
+ "Insert an item into the control before the item at the ``pos`` index,
+optionally associating some data object with the item.", "");
+ int Insert(const wxString& item, const wxBitmap& bitmap,
+ /*unsigned*/ int pos, PyObject* clientData=NULL) {
+ if (clientData) {
+ wxPyClientData* data = new wxPyClientData(clientData);
+ return self->Insert(item, bitmap, pos, data);
+ } else
+ return self->Insert(item, bitmap, pos);
+ }
+ }
+
+
+ DocDeclStr(
+ virtual void , SetItemBitmap(/*unsigned*/ int n, const wxBitmap& bitmap),
+ "Sets the image for the given item.", "");
+
+
+ DocDeclStr(
+ virtual wxSize , GetBitmapSize() const,
+ "Returns size of the image used in list.", "");
+
+
+};
//---------------------------------------------------------------------------