virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual wxIcon GetStdIcon(int which) const;
-
// implementation only from now on
void OnIdle( wxIdleEvent &event );
bool SendIdleEvents();
void DeletePendingObjects();
#ifdef __WXDEBUG__
- virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg);
bool IsInAssert() const { return m_isInAssert; }
#endif // __WXDEBUG__
#endif
unsigned char *m_colorCube;
- // used by the the wxGLApp and wxGLCanvas class for GL-based X visual
+ // Used by the the wxGLApp and wxGLCanvas class for GL-based X visual
// selection; this is actually an XVisualInfo*
void *m_glVisualInfo;
-
+ // This returns the current visual: either that used by wxRootWindow
+ // or the XVisualInfo* for SGI.
+ GdkVisual *GetGdkVisual();
+
private:
// true if we're inside an assert modal dialog
#ifdef __WXDEBUG__
bool m_isInAssert;
#endif // __WXDEBUG__
+ bool CallInternalIdle( wxWindow* win );
+
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};