if (handlerToUse->CanHandle(node))
{
return handlerToUse->CreateResource(node, parent, instance);
}
}
else if (node->GetName() == wxT("object"))
if (handlerToUse->CanHandle(node))
{
return handlerToUse->CreateResource(node, parent, instance);
}
}
else if (node->GetName() == wxT("object"))