virtual void SetFocus();
virtual void WarpPointer(int x, int y);
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
public :
static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
- virtual void MacRedraw( RgnHandle updatergn , long time , bool erase) ;
+ virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ;
virtual bool MacCanFocus() const { return true ; }
virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
virtual void MacPaintBorders( int left , int top ) ;
- WindowRef MacGetRootWindow() const ;
+ WXWindow MacGetRootWindow() const ;
wxTopLevelWindowMac* MacGetTopLevelWindow() const ;
- virtual ControlHandle MacGetContainerForEmbedding() ;
+ virtual WXWidget MacGetContainerForEmbedding() ;
virtual long MacGetLeftBorderSize() const ;
virtual long MacGetRightBorderSize() const ;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+ virtual void DoCaptureMouse();
+ virtual void DoReleaseMouse();
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
DECLARE_EVENT_TABLE()
};
-class wxMacDrawingHelper
-{
-public :
- wxMacDrawingHelper( wxWindowMac * theWindow , bool clientArea = false ) ;
- ~wxMacDrawingHelper() ;
- bool Ok() { return m_ok ; }
- void LocalToWindow( Rect *rect) { OffsetRect( rect , m_origin.h , m_origin.v ) ; }
- void LocalToWindow( Point *pt ) { AddPt( m_origin , pt ) ; }
- void LocalToWindow( RgnHandle rgn ) { OffsetRgn( rgn , m_origin.h , m_origin.v ) ; }
- const Point& GetOrigin() { return m_origin ; }
-private :
- Point m_origin ;
- GrafPtr m_formerPort ;
- GrafPtr m_currentPort ;
- PenState m_savedPenState ;
- bool m_ok ;
-} ;
-
#endif
// _WX_WINDOW_H_