/////////////////////////////////////////////////////////////////////////////
-// Name: palette.cpp
+// Name: src/x11/palette.cpp
// Purpose: wxPalette
// Author: Julian Smart
// Modified by:
/* Wolfram Gloger <u7y22ab@sunmail.lrz-muenchen.de>
I have implemented basic colormap support for the X11 versions of
-wxWindows, notably wxPalette::Create(). The way I did it is to
+wxWidgets, notably wxPalette::Create(). The way I did it is to
allocate additional read-only color cells in the default colormap. In
general you will get arbitrary pixel values assigned to these new
-cells and therefore I added a method wxColourMap::TransferBitmap()
+cells and therefore I added a method wxPalette::TransferBitmap()
which maps the pixel values 0..n to the real ones obtained with
Create(). This is only implemented for the popular case of 8-bit
depth.
not the functionality that wxPalette::Create() aims to provide.
*/
-#ifdef __GNUG__
-#pragma implementation "palette.h"
-#endif
+// for compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/palette.h"
-#include "wx/window.h"
-#include "wx/app.h"
-#include "wx/utils.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/window.h"
+#endif
#ifdef __VMS__
#pragma message disable nosimpint
#endif
-#include <Xm/Xm.h>
+
#ifdef __VMS__
#pragma message enable nosimpint
#endif
-#include "wx/motif/private.h"
+#include "wx/x11/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxPalette, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxXPalette, wxObject)
m_pix_array_n = 0;
m_pix_array = (unsigned long*) 0;
m_display = (WXDisplay*) 0;
- m_destroyable = FALSE;
+ m_destroyable = false;
}
wxPaletteRefData::wxPaletteRefData()
{
Display *display = (Display*) NULL;
- wxNode *node, *next;
+ wxList::compatibility_iterator node, next;
- for (node = m_palettes.First(); node; node = next) {
- wxXPalette *c = (wxXPalette *)node->Data();
+ for (node = m_palettes.GetFirst(); node; node = next) {
+ wxXPalette *c = (wxXPalette *)node->GetData();
unsigned long *pix_array = c->m_pix_array;
Colormap cmap = (Colormap) c->m_cmap;
bool destroyable = c->m_destroyable;
if (pix_array_n > 0)
{
+#if !wxUSE_NANOX
// XFreeColors(display, cmap, pix_array, pix_array_n, 0);
// Be careful not to free '0' pixels...
int i, j;
if(j > i) XFreeColors(display, cmap, &pix_array[i], j-i, 0);
while(j<pix_array_n && pix_array[j]==0) j++;
}
+#endif
delete [] pix_array;
}
if (destroyable)
XFreeColormap(display, cmap);
- next = node->Next();
- m_palettes.DeleteNode(node);
+ next = node->GetNext();
+ m_palettes.Erase(node);
delete c;
}
}
UnRef();
if (!n) {
- return FALSE;
+ return false;
}
m_refData = new wxPaletteRefData;
pix_array = new unsigned long[n];
if (!pix_array)
- return FALSE;
+ return false;
pix_array_n = n;
xcol.flags = DoRed | DoGreen | DoBlue;
c->m_pix_array = pix_array;
c->m_cmap = (WXColormap) cmap;
c->m_display = (WXDisplay*) display;
- c->m_destroyable = FALSE;
+ c->m_destroyable = false;
M_PALETTEDATA->m_palettes.Append(c);
- return TRUE;
+ return true;
+}
+
+wxGDIRefData *wxPalette::CreateGDIRefData() const
+{
+ return new wxPaletteRefData;
+}
+
+wxGDIRefData *wxPalette::CloneGDIRefData(const wxGDIRefData *data) const
+{
+ return new wxPaletteRefData(*wx_static_cast(const wxPaletteRefData *, data));
}
-int wxPalette::GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const
+int wxPalette::GetPixel(unsigned char WXUNUSED(red),
+ unsigned char WXUNUSED(green),
+ unsigned char WXUNUSED(blue)) const
{
if ( !m_refData )
- return FALSE;
+ return wxNOT_FOUND;
// TODO
- return FALSE;
+ return wxNOT_FOUND;
}
bool wxPalette::GetRGB(int index, unsigned char *WXUNUSED(red), unsigned char *WXUNUSED(green), unsigned char *WXUNUSED(blue)) const
{
if ( !m_refData )
- return FALSE;
+ return false;
if (index < 0 || index > 255)
- return FALSE;
+ return false;
// TODO
- return FALSE;
+ return false;
}
WXColormap wxPalette::GetXColormap(WXDisplay* display) const
{
- if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.Number() == 0))
+ if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.GetCount() == 0))
return wxTheApp->GetMainColormap(display);
- wxNode* node = M_PALETTEDATA->m_palettes.First();
+ wxList::compatibility_iterator node = M_PALETTEDATA->m_palettes.GetFirst();
if (!display && node)
{
- wxXPalette* p = (wxXPalette*) node->Data();
+ wxXPalette* p = (wxXPalette*) node->GetData();
return p->m_cmap;
}
while (node)
{
- wxXPalette* p = (wxXPalette*) node->Data();
+ wxXPalette* p = (wxXPalette*) node->GetData();
if (p->m_display == display)
return p->m_cmap;
- node = node->Next();
+ node = node->GetNext();
}
/* Make a new one: */
wxXPalette *c = new wxXPalette;
- wxXPalette *first = (wxXPalette *)M_PALETTEDATA->m_palettes.First()->Data();
+ wxXPalette *first = (wxXPalette *)M_PALETTEDATA->m_palettes.GetFirst()->GetData();
XColor xcol;
int pix_array_n = first->m_pix_array_n;
c->m_pix_array = new unsigned long[pix_array_n];
c->m_display = display;
c->m_cmap = wxTheApp->GetMainColormap(display);
- c->m_destroyable = FALSE;
+ c->m_destroyable = false;
xcol.flags = DoRed | DoGreen | DoBlue;
int i;
uptr++;
}
- return TRUE;
+ return true;
}
default:
- return FALSE;
+ return false;
}
}
break;
}
default:
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n)
{
if (!M_PALETTEDATA)
return (unsigned long*) 0;
- wxNode *node;
+ wxList::compatibility_iterator node;
- for (node = M_PALETTEDATA->m_palettes.First(); node; node = node->Next())
+ for (node = M_PALETTEDATA->m_palettes.GetFirst(); node; node = node->GetNext())
{
- wxXPalette *c = (wxXPalette *)node->Data();
+ wxXPalette *c = (wxXPalette *)node->GetData();
if (c->m_display == display)
{
if (n)
M_PALETTEDATA->m_palettes.Append(c);
}
-