#ifndef _WX_TOPLEVEL_BASE_H_
#define _WX_TOPLEVEL_BASE_H_
+#if defined(__GNUG__) && !defined(__APPLE__)
+ #pragma interface "toplevelbase.h"
+#endif
+
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma interface "toplevelbase.h"
-#endif
-
#include "wx/window.h"
-#include "wx/icon.h"
+#include "wx/iconbndl.h"
// the default names for various classs
WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
virtual bool IsIconized() const = 0;
// get the frame icon
- const wxIcon& GetIcon() const { return m_icon; }
+ const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
+
+ // get the frame icons
+ const wxIconBundle& GetIcons() const { return m_icons; }
// set the frame icon
- virtual void SetIcon(const wxIcon& icon) { m_icon = icon; }
+ virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
+
+ // set the frame icons
+ virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
// override some base class virtuals
virtual bool Destroy();
virtual bool IsTopLevel() const { return TRUE; }
+ virtual wxSize GetMaxSize() const;
// event handlers
void OnCloseWindow(wxCloseEvent& event);
// so should be there for all platforms
void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
- // Override in derived, platfrom specific, class if your OS coordinate
- // system uses anything other than the top left as 0,0. The second
- // method updates any internal sizing parameters such as OS/2's SWP struct
- inline virtual void AlterChildPos(void) { }
- inline virtual void UpdateInternalSize( wxWindow* WXUNUSED(pChild)
- ,int WXUNUSED(nWidth)
- ,int WXUNUSED(nHeight)
- ) { }
-
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area
virtual void DoClientToScreen(int *x, int *y) const;
virtual void DoScreenToClient(int *x, int *y) const;
+ // test whether this window makes part of the frame
+ // (menubar, toolbar and statusbar are excluded from automatic layout)
+ virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
+ { return FALSE; }
+
+ // check if we should exit the program after deleting this top level
+ // window (this is used in common dtor and wxMSW code)
+ bool IsLastBeforeExit() const;
+
// send the iconize event, return TRUE if processed
bool SendIconizeEvent(bool iconized = TRUE);
// the frame icon
- wxIcon m_icon;
-
- // test whether this window makes part of the frame
- // (menubar, toolbar and statusbar are excluded from automatic layout)
- virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return FALSE; }
+ wxIconBundle m_icons;
DECLARE_EVENT_TABLE()
};
#elif defined(__WXPM__)
#include "wx/os2/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowOS2
+#elif defined(__WXMOTIF__)
+ #include "wx/motif/toplevel.h"
+ #define wxTopLevelWindowNative wxTopLevelWindowMotif
#endif
#ifdef __WXUNIVERSAL__
#endif // _WX_TOPLEVEL_BASE_H_
+
+// vi:sts=4:sw=4:et