#endif
#endif
+// define _WIN32_WINNT and _WIN32_IE to the highest possible values because we
+// always check for the version of installed DLLs at runtime anyway (see
+// wxGetWinVersion() and wxApp::GetComCtl32Version()) unless the user really
+// doesn't want to use APIs only available on later OS versions and had defined
+// them to (presumably lower) values
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#endif
+#ifndef _WIN32_IE
+ #define _WIN32_IE 0x0700
+#endif
+
/* Deal with clash with __WINDOWS__ include guard */
#if defined(__WXWINCE__) && defined(__WINDOWS__)
#undef __WINDOWS__
#endif
+// For IPv6 support, we must include winsock2.h before winsock.h, and
+// windows.h include winsock.h so do it before including it
+#if wxUSE_IPV6
+ #include <winsock2.h>
+#endif
+
#include <windows.h>
#if defined(__WXWINCE__) && !defined(__WINDOWS__)
// #undef the macros defined in winsows.h which conflict with code elsewhere
#include "wx/msw/winundef.h"
-
// Types DWORD_PTR, ULONG_PTR and so on are used for 64-bit compatability
// in the WINAPI SDK (they are an integral type that is the size of a
// pointer) on MSVC 7 and later. However, they are not available in older
// Platform SDKs, and since they are typedefs and not #defines we simply
// overwrite them if there is a chance that they're not defined
-#if !defined(_MSC_VER) || (_MSC_VER < 1300)
+#if (!defined(_MSC_VER) || (_MSC_VER < 1300)) && !defined(__WIN64__)
#define UINT_PTR unsigned int
+ #define INT_PTR int
#define LONG_PTR long
#define ULONG_PTR unsigned long
#define DWORD_PTR unsigned long
#endif // !defined(_MSC_VER) || _MSC_VER < 1300
+// ----------------------------------------------------------------------------
+// Fix the functions wrongly implemented in unicows.dll
+// ----------------------------------------------------------------------------
+
+#if wxUSE_UNICODE_MSLU
+
+#if wxUSE_GUI
+
+WXDLLIMPEXP_CORE int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
+ WXLPARAM lData, WXWPARAM wData,
+ int x, int y, int cx, int cy,
+ unsigned int flags);
+#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
+ wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
+ ld, wd, x, y, cx, cy, flags)
+
+WXDLLIMPEXP_CORE int wxMSLU_GetOpenFileNameW(void *ofn);
+#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
+
+WXDLLIMPEXP_CORE int wxMSLU_GetSaveFileNameW(void *ofn);
+#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
+
+#endif // wxUSE_GUI
+
+#endif // wxUSE_UNICODE_MSLU
+
#endif // _WX_WRAPWIN_H_
+