static const int MM_POINTS = 9;
static const int MM_METRIC = 10;
-// ---------------------------------------------------------------------------
-// macros
-// ---------------------------------------------------------------------------
-
-// Logical to device
-// Absolute
-#define XLOG2DEV(x) (x)
-#define YLOG2DEV(y) (y)
-
-// Relative
-#define XLOG2DEVREL(x) (x)
-#define YLOG2DEVREL(y) (y)
-
-// Device to logical
-// Absolute
-#define XDEV2LOG(x) (x)
-
-#define YDEV2LOG(y) (y)
-
-// Relative
-#define XDEV2LOGREL(x) (x)
-#define YDEV2LOGREL(y) (y)
-
-/*
- * Have the same macros as for XView but not for every operation:
- * just for calculating window/viewport extent (a better way of scaling).
- */
-
-// Logical to device
-// Absolute
-#define MS_XLOG2DEV(x) LogicalToDevice(x)
-
-#define MS_YLOG2DEV(y) LogicalToDevice(y)
-
-// Relative
-#define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x)
-#define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y)
-
-// Device to logical
-// Absolute
-#define MS_XDEV2LOG(x) DeviceToLogicalX(x)
-
-#define MS_YDEV2LOG(y) DeviceToLogicalY(y)
-
-// Relative
-#define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x)
-#define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y)
-
-#define YSCALE(y) (yorigin - (y))
-
-#define wx_round(a) (int)((a)+.5)
-
// ===========================================================================
// implementation
// ===========================================================================
void wxDC::Clear()
{
RECT rect;
- if (m_canvas)
+ if ( m_canvas )
+ {
GetClientRect((HWND) m_canvas->GetHWND(), &rect);
- else if (m_selectedBitmap.Ok())
+ }
+ else
{
+ wxCHECK_RET( m_selectedBitmap.Ok(), _T("this DC can't be cleared") );
+
rect.left = 0; rect.top = 0;
rect.right = m_selectedBitmap.GetWidth();
rect.bottom = m_selectedBitmap.GetHeight();
}
+
(void) ::SetMapMode(GetHdc(), MM_TEXT);
DWORD colour = GetBkColor(GetHdc());
if (m_textBackgroundColour.Ok())
(void)SetBkColor(GetHdc(), old_background);
+ // background colour is used only for DrawText, otherwise
+ // always TRANSPARENT, RR
+ SetBkMode(GetHdc(), TRANSPARENT);
+
CalcBoundingBox(x, y);
long w, h;
{
m_backgroundMode = mode;
+ // SetBackgroundColour now only refers to text background
+ // and m_backgroundMode is used there
+
+/*
if (m_backgroundMode == wxTRANSPARENT)
::SetBkMode(GetHdc(), TRANSPARENT);
else
- ::SetBkMode(GetHdc(), OPAQUE);
+ ::SetBkMode(GetHdc(), OPAQUE);
+*/
}
void wxDC::SetLogicalFunction(int function)