- void OnEnter(wxMouseEvent& event);
- void OnLeave(wxMouseEvent& event);
- void OnLeftDown(wxMouseEvent& event);
- void OnChildEnter(wxMouseEvent& event);
- void OnChildLeave(wxMouseEvent& event);
-
+#if defined(__WXMSW__) ||(defined(__WXMAC__) && wxOSX_USE_CARBON)
+ // Check if the mouse needs to be captured or released: we must release
+ // when it's inside our window if we want the embedded controls to work.
+ void OnIdle(wxIdleEvent& event);
+#endif
+