- void OnEnter(wxMouseEvent& event);
- void OnLeave(wxMouseEvent& event);
- void OnLeftDown(wxMouseEvent& event);
- void OnChildEnter(wxMouseEvent& event);
- void OnChildLeave(wxMouseEvent& event);
-
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
+ // check if the mouse needs captured or released
+ void OnIdle(wxIdleEvent& event);
+#endif
+