wxColour wxNullColour;
// Default window names
+const wxChar *wxControlNameStr = wxT("control");
const wxChar *wxButtonNameStr = wxT("button");
const wxChar *wxCanvasNameStr = wxT("canvas");
const wxChar *wxCheckBoxNameStr = wxT("check");
const wxChar *wxGaugeNameStr = wxT("gauge");
const wxChar *wxStaticBoxNameStr = wxT("groupBox");
const wxChar *wxListBoxNameStr = wxT("listBox");
-const wxChar *wxStaticTextNameStr = wxT("message");
-const wxChar *wxStaticBitmapNameStr = wxT("message");
+const wxChar *wxStaticTextNameStr = wxT("statictext");
+const wxChar *wxStaticBitmapNameStr = wxT("staticbitmap");
const wxChar *wxMultiTextNameStr = wxT("multitext");
const wxChar *wxPanelNameStr = wxT("panel");
const wxChar *wxRadioBoxNameStr = wxT("radioBox");
const wxChar *wxFloatToStringStr = wxT("%.2f");
const wxChar *wxDoubleToStringStr = wxT("%.2f");
+#if wxUSE_SHARED_LIBRARY
+///// Event tables (also must be in one, statically-linked file for shared libraries)
+
+// This is the base, wxEvtHandler 'bootstrap' code which is expanded manually here
+const wxEventTable *wxEvtHandler::GetEventTable() const { return &wxEvtHandler::sm_eventTable; }
+
+const wxEventTable wxEvtHandler::sm_eventTable =
+ { NULL, &wxEvtHandler::sm_eventTableEntries[0] };
+
+const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { { 0, 0, 0, NULL } };
+#endif
+
const wxSize wxDefaultSize(-1, -1);
const wxPoint wxDefaultPosition(-1, -1);