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cleaned up the mess caused by FloodFill patch
[wxWidgets.git]
/
src
/
mac
/
dcmemory.cpp
diff --git
a/src/mac/dcmemory.cpp
b/src/mac/dcmemory.cpp
index fe88bf806cfa070d3f05e15e107f8f80ede1df6d..9985a00b9efa7286ca9e9496d1757f66c2798819 100644
(file)
--- a/
src/mac/dcmemory.cpp
+++ b/
src/mac/dcmemory.cpp
@@
-14,6
+14,7
@@
#endif
#include "wx/dcmemory.h"
#endif
#include "wx/dcmemory.h"
+#include "wx/mac/private.h"
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
// wxMemoryDC
@@
-23,48
+24,64
@@
IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC,wxPaintDC)
wxMemoryDC::wxMemoryDC(void)
{
wxMemoryDC::wxMemoryDC(void)
{
+ m_ok = TRUE;
+ SetBackground(*wxWHITE_BRUSH);
+ SetBrush(*wxWHITE_BRUSH);
+ SetPen(*wxBLACK_PEN);
m_ok = FALSE;
};
wxMemoryDC::wxMemoryDC( wxDC *WXUNUSED(dc) )
{
m_ok = FALSE;
};
wxMemoryDC::wxMemoryDC( wxDC *WXUNUSED(dc) )
{
+ m_ok = TRUE;
+ SetBackground(*wxWHITE_BRUSH);
+ SetBrush(*wxWHITE_BRUSH);
+ SetPen(*wxBLACK_PEN);
m_ok = FALSE;
};
m_ok = FALSE;
};
-wxMemoryDC::~wxMemoryDC(
void
)
+wxMemoryDC::~wxMemoryDC()
{
{
+ if ( m_selected.Ok() )
+ {
+ UnlockPixels( GetGWorldPixMap(MAC_WXHBITMAP(m_selected.GetHBITMAP())) );
+ }
};
void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
{
};
void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
{
- m_selected = bitmap;
- if (m_selected.Ok())
- {
- wxBitmapRefData * bmap = (wxBitmapRefData*) (m_selected.GetRefData()) ;
- if ( bmap->m_hBitmap )
+ if ( m_selected.Ok() )
+ {
+ UnlockPixels( GetGWorldPixMap(MAC_WXHBITMAP(m_selected.GetHBITMAP())) );
+ }
+ m_selected = bitmap;
+ if (m_selected.Ok())
+ {
+ if ( m_selected.GetHBITMAP() )
{
{
- m_macPort = (GrafPtr) bmap->m_hBitmap ;
+ m_macPort = (GrafPtr) m_selected.GetHBITMAP() ;
+ LockPixels( GetGWorldPixMap( (CGrafPtr) m_macPort ) ) ;
wxMask * mask = bitmap.GetMask() ;
if ( mask )
{
m_macMask = mask->GetMaskBitmap() ;
}
wxMask * mask = bitmap.GetMask() ;
if ( mask )
{
m_macMask = mask->GetMaskBitmap() ;
}
- MacSetupPort() ;
+ SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , 0 , 0 , m_selected.GetWidth() , m_selected.GetHeight() ) ;
+ CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
m_ok = TRUE ;
m_ok = TRUE ;
- // SetBackground(wxBrush(*wxWHITE, wxSOLID));
}
else
{
}
else
{
- m_ok = FALSE;
+
m_ok = FALSE;
}
}
else
{
m_ok = FALSE;
}
}
else
{
m_ok = FALSE;
- }
;
-}
;
+ }
+}
-void wxMemoryDC::GetSize( int *width, int *height ) const
+void wxMemoryDC::
Do
GetSize( int *width, int *height ) const
{
if (m_selected.Ok())
{
{
if (m_selected.Ok())
{
@@
-75,7
+92,7
@@
void wxMemoryDC::GetSize( int *width, int *height ) const
{
if (width) (*width) = 0;
if (height) (*height) = 0;
{
if (width) (*width) = 0;
if (height) (*height) = 0;
- }
;
-}
;
+ }
+}