/////////////////////////////////////////////////////////////////////////////
-// Name: cocoa/listbox.mm
+// Name: src/cocoa/listbox.mm
// Purpose: wxListBox
// Author: David Elliott
// Modified by:
// Created: 2003/03/18
-// RCS-ID: $Id:
+// Id: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWindows license
+// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
-#include "wx/app.h"
-#include "wx/listbox.h"
-#include "wx/log.h"
+#include "wx/wxprec.h"
+
+#if wxUSE_LISTBOX
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/listbox.h"
+#endif //WX_PRECOMP
+
+#include "wx/cocoa/string.h"
+#include "wx/cocoa/autorelease.h"
+#include "wx/cocoa/NSTableDataSource.h"
+
+#import <Foundation/NSArray.h>
+#import <Foundation/NSEnumerator.h>
+#import <AppKit/NSTableView.h>
+#import <AppKit/NSTableColumn.h>
IMPLEMENT_DYNAMIC_CLASS(wxListBox, wxControl)
BEGIN_EVENT_TABLE(wxListBox, wxListBoxBase)
END_EVENT_TABLE()
-// WX_IMPLEMENT_COCOA_OWNER(wxListBox,NSButton,NSControl,NSView)
+WX_IMPLEMENT_COCOA_OWNER(wxListBox,NSTableView,NSControl,NSView)
+
+bool wxListBox::Create(wxWindow *parent, wxWindowID winid,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
+{
+ wxCArrayString chs(choices);
+
+ return Create(parent, winid, pos, size, chs.GetCount(), chs.GetStrings(),
+ style, validator, name);
+}
bool wxListBox::Create(wxWindow *parent, wxWindowID winid,
const wxPoint& pos,
const wxValidator& validator,
const wxString& name)
{
+/*
+wxLB_SINGLE
+Single-selection list.
+
+wxLB_MULTIPLE
+Multiple-selection list: the user can toggle multiple items on and off.
+
+wxLB_EXTENDED
+Extended-selection list: the user can select multiple items using the SHIFT key and the mouse or special key combinations.
+
+wxLB_HSCROLL
+Create horizontal scrollbar if contents are too wide (Windows only).
+
+wxLB_ALWAYS_SB
+Always show a vertical scrollbar.
+
+wxLB_NEEDED_SB
+Only create a vertical scrollbar if needed.
+
+wxLB_SORT
+The listbox contents are sorted in alphabetical order.
+*/
+ wxAutoNSAutoreleasePool pool;
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
+ // Provide the data
+ m_cocoaItems = [[NSMutableArray arrayWithCapacity:n] retain];
+ for(int i=0; i < n; i++)
+ {
+ [m_cocoaItems addObject: wxNSStringWithWxString(choices[i])];
+ }
+ // Remove everything
+ m_itemClientData.Clear();
+ // Initialize n elements to NULL
+ m_itemClientData.SetCount(n,NULL);
+
+ SetNSTableView([[NSTableView alloc] initWithFrame: MakeDefaultNSRect(size)]);
+ [m_cocoaNSView release];
+ [GetNSTableView() setHeaderView: nil];
+
+ // Set up the data source
+ m_cocoaDataSource = [[wxCocoaNSTableDataSource alloc] init];
+ [GetNSTableView() setDataSource:m_cocoaDataSource];
+
+ // Add the single column
+ NSTableColumn *tableColumn = [[NSTableColumn alloc] initWithIdentifier:nil];
+ [GetNSTableView() addTableColumn: tableColumn];
+ [tableColumn release];
+
+ [GetNSTableView() sizeToFit];
+ // Finish
if(m_parent)
m_parent->CocoaAddChild(this);
+ // NSTableView does WEIRD things with sizes. Wrapping it in an
+ // NSScrollView seems to be the only reasonable solution.
+ CocoaCreateNSScrollView();
+ SetInitialFrameRect(pos,size);
+
+ // Set up extended/multiple selection flags
+ if ((style & wxLB_EXTENDED) || (style & wxLB_MULTIPLE))
+ //diff is that mult requires shift down for multi selection
+ [GetNSTableView() setAllowsMultipleSelection:true];
+
+ [GetNSTableView() setAllowsColumnSelection:false];
+
return true;
}
wxListBox::~wxListBox()
{
- CocoaRemoveFromParent();
+ [GetNSTableView() setDataSource: nil];
+ [m_cocoaDataSource release];
+ [m_cocoaItems release];
+ DisassociateNSTableView(GetNSTableView());
+}
+
+int wxListBox::CocoaDataSource_numberOfRows()
+{
+ return [m_cocoaItems count];
+}
+
+struct objc_object* wxListBox::CocoaDataSource_objectForTableColumn(
+ WX_NSTableColumn tableColumn, int rowIndex)
+{
+ return [m_cocoaItems objectAtIndex:rowIndex];
}
// pure virtuals from wxListBoxBase
bool wxListBox::IsSelected(int n) const
{
- return false;
+ return [GetNSTableView() isRowSelected: n];
}
-void wxListBox::SetSelection(int n, bool select)
+void wxListBox::DoSetSelection(int n, bool select)
{
+ if(select)
+ [GetNSTableView() selectRow: n byExtendingSelection:NO];
+ else
+ [GetNSTableView() deselectRow: n];
}
int wxListBox::GetSelections(wxArrayInt& aSelections) const
{
- return 0;
+ aSelections.Clear();
+ NSEnumerator *enumerator = [GetNSTableView() selectedRowEnumerator];
+ while(NSNumber *num = [enumerator nextObject])
+ {
+ aSelections.Add([num intValue]);
+ }
+ return [GetNSTableView() numberOfSelectedRows];
}
-void wxListBox::DoInsertItems(const wxArrayString& items, int pos)
+void wxListBox::DoInsertItems(const wxArrayString& items, unsigned int pos)
{
+ wxAutoNSAutoreleasePool pool;
+
+ for(int i=int(items.GetCount())-1; i >= 0; i--)
+ {
+ [m_cocoaItems insertObject: wxNSStringWithWxString(items[i])
+ atIndex: pos];
+ m_itemClientData.Insert(NULL,pos);
+ }
+ [GetNSTableView() reloadData];
}
void wxListBox::DoSetItems(const wxArrayString& items, void **clientData)
{
+ wxAutoNSAutoreleasePool pool;
+
+ // Remove everything
+ [m_cocoaItems removeAllObjects];
+ m_itemClientData.Clear();
+ // Provide the data
+ for(unsigned int i=0; i < items.GetCount(); i++)
+ {
+ [m_cocoaItems addObject: wxNSStringWithWxString(items[i])];
+ m_itemClientData.Add(clientData[i]);
+ }
+ [GetNSTableView() reloadData];
}
void wxListBox::DoSetFirstItem(int n)
{
+ [m_cocoaItems exchangeObjectAtIndex:0 withObjectAtIndex:n];
+ void* pOld = m_itemClientData[n];
+ m_itemClientData[n] = m_itemClientData[0];
+ m_itemClientData[0] = pOld;
+ [GetNSTableView() reloadData];
}
// deleting items
void wxListBox::Clear()
{
+ [m_cocoaItems removeAllObjects];
+ m_itemClientData.Clear();
+ [GetNSTableView() reloadData];
}
-void wxListBox::Delete(int n)
+void wxListBox::Delete(unsigned int n)
{
+ [m_cocoaItems removeObjectAtIndex:n];
+ m_itemClientData.RemoveAt(n);
+ [GetNSTableView() reloadData];
}
// accessing strings
-int wxListBox::GetCount() const
+unsigned int wxListBox::GetCount() const
{
- return 0;
+ return (unsigned int)[m_cocoaItems count];
}
-wxString wxListBox::GetString(int n) const
+wxString wxListBox::GetString(unsigned int n) const
{
- return wxEmptyString;
+ return wxStringWithNSString([m_cocoaItems objectAtIndex:n]);
}
-void wxListBox::SetString(int n, const wxString& s)
+void wxListBox::SetString(unsigned int n, const wxString& s)
{
+ wxAutoNSAutoreleasePool pool;
+ [m_cocoaItems removeObjectAtIndex:n];
+ [m_cocoaItems insertObject: wxNSStringWithWxString(s) atIndex: n];
+ [GetNSTableView() reloadData];
}
-int wxListBox::FindString(const wxString& s) const
+int wxListBox::FindString(const wxString& s, bool bCase) const
{
- return 0;
+ // FIXME: use wxItemContainerImmutable::FindString for bCase parameter
+ wxAutoNSAutoreleasePool pool;
+ return [m_cocoaItems indexOfObject:wxNSStringWithWxString(s)];
}
// selection
-void wxListBox::Select(int n)
-{
-}
-
int wxListBox::GetSelection() const
{
- return 0;
+ return [GetNSTableView() selectedRow];
}
int wxListBox::DoAppend(const wxString& item)
{
- return 0;
+ wxAutoNSAutoreleasePool pool;
+ [m_cocoaItems addObject:wxNSStringWithWxString(item)];
+ [GetNSTableView() reloadData];
+ m_itemClientData.Add(NULL);
+ return [m_cocoaItems count];
}
-void wxListBox::DoSetItemClientData(int n, void* clientData)
+void wxListBox::DoSetItemClientData(unsigned int n, void* clientData)
{
+ m_itemClientData[n] = clientData;
}
-void* wxListBox::DoGetItemClientData(int n) const
+void* wxListBox::DoGetItemClientData(unsigned int n) const
{
- return NULL;
+ return m_itemClientData[n];
}
-void wxListBox::DoSetItemClientObject(int n, wxClientData* clientData)
+void wxListBox::DoSetItemClientObject(unsigned int n, wxClientData* clientData)
{
+ m_itemClientData[n] = (void*) clientData;
}
-wxClientData* wxListBox::DoGetItemClientObject(int n) const
+wxClientData* wxListBox::DoGetItemClientObject(unsigned int n) const
{
- return NULL;
+ return (wxClientData*) m_itemClientData[n];
}
+#endif