const double RAD2DEG = 180.0 / M_PI;
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+static inline double dmax(double a, double b) { return a > b ? a : b; }
+static inline double dmin(double a, double b) { return a < b ? a : b; }
+
+static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
+
//-----------------------------------------------------------------------------
// temporary implementation of the missing GDK function
//-----------------------------------------------------------------------------
1 );
}
-/*
- * compare two doubles and return the larger rounded
- * to the nearest int
- */
-static int roundmax(double a, double b)
-{
- return (int)((a > b ? a : b) + 0.5);
-}
-
-/*
- * compare two doubles and return the smaller rounded
- * to the nearest int
- */
-static int roundmin(double a, double b)
-{
- return (int)((a < b ? a : b) - 0.5);
-}
-
-
//-----------------------------------------------------------------------------
// wxWindowDC
//-----------------------------------------------------------------------------
wxCHECK_RET( bitmap.Ok(), wxT("invalid bitmap") );
+ bool is_mono = (bitmap.GetBitmap());
+
/* scale/translate size and position */
int xx = XLOG2DEV(x);
if ((w != ww) || (h != hh))
{
wxImage image( bitmap );
- image = image.Scale( ww, hh );
-
- use_bitmap = image.ConvertToBitmap();
+ image.Rescale( ww, hh );
+ if (is_mono)
+ use_bitmap = image.ConvertToMonoBitmap(255,255,255);
+ else
+ use_bitmap = image.ConvertToBitmap();
}
else
{
if (useMask && mask)
{
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
-
- /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
-
- GdkPixmap *pm = use_bitmap.GetPixmap();
- if (pm)
- {
- gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, -1, -1 );
- }
- else
- {
- GdkBitmap *bm = use_bitmap.GetBitmap();
- if (bm)
+ if (is_mono)
+ {
+ gdk_gc_set_clip_mask( m_textGC, mask );
+ gdk_gc_set_clip_origin( m_textGC, xx, yy );
+ }
+ else
{
- gdk_draw_bitmap( m_window, m_penGC, bm, 0, 0, xx, yy, -1, -1 );
+ gdk_gc_set_clip_mask( m_penGC, mask );
+ gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
}
+ /* Draw XPixmap or XBitmap, depending on what the wxBitmap contains. For
+ drawing a mono-bitmap (XBitmap) we use the current text GC */
+ if (is_mono)
+ gdk_draw_bitmap( m_window, m_textGC, use_bitmap.GetBitmap(), 0, 0, xx, yy, -1, -1 );
+ else
+ gdk_draw_pixmap( m_window, m_penGC, use_bitmap.GetPixmap(), 0, 0, xx, yy, -1, -1 );
+
/* remove mask again if any */
if (useMask && mask)
{
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
+ if (is_mono)
+ {
+ gdk_gc_set_clip_mask( m_textGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_textGC, 0, 0 );
+ }
+ else
+ {
+ gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_penGC, 0, 0 );
+ }
}
}
wxMemoryDC *memDC = (wxMemoryDC*)source;
bool use_bitmap_method = FALSE;
+ bool is_mono = FALSE;
if (srcDC->m_isMemDC)
{
/* we HAVE TO use the direct way for memory dcs
that are bitmaps because XCopyArea doesn't cope
with different bit depths */
+ is_mono = TRUE;
use_bitmap_method = TRUE;
}
else if ((xsrc == 0) && (ysrc == 0) &&
wxImage image( memDC->m_selected );
image = image.Scale( bm_ww, bm_hh );
- use_bitmap = image.ConvertToBitmap();
+ if (is_mono)
+ use_bitmap = image.ConvertToMonoBitmap(255,255,255);
+ else
+ use_bitmap = image.ConvertToBitmap();
}
else
{
if (useMask && mask)
{
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
-
- /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
-
- GdkPixmap *pm = use_bitmap.GetPixmap();
- if (pm)
- {
- gdk_draw_pixmap( m_window, m_penGC, pm, xsrc, ysrc, xx, yy, ww, hh );
- }
- else
- {
- GdkBitmap *bm = use_bitmap.GetBitmap();
- if (bm)
+ if (is_mono)
{
- /* we use the textGC here because blitting a bitmap is done
- using the current text colour */
- gdk_draw_bitmap( m_window, m_textGC, bm, xsrc, ysrc, xx, yy, ww, hh );
+ gdk_gc_set_clip_mask( m_textGC, mask );
+ gdk_gc_set_clip_origin( m_textGC, xx, yy );
+ }
+ else
+ {
+ gdk_gc_set_clip_mask( m_penGC, mask );
+ gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
}
+ /* Draw XPixmap or XBitmap, depending on what the wxBitmap contains. For
+ drawing a mono-bitmap (XBitmap) we use the current text GC */
+ if (is_mono)
+ gdk_draw_bitmap( m_window, m_textGC, use_bitmap.GetBitmap(), xsrc, ysrc, xx, yy, ww, hh );
+ else
+ gdk_draw_pixmap( m_window, m_penGC, use_bitmap.GetPixmap(), xsrc, ysrc, xx, yy, ww, hh );
+
/* remove mask again if any */
if (useMask && mask)
{
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
+ if (is_mono)
+ {
+ gdk_gc_set_clip_mask( m_textGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_textGC, 0, 0 );
+ }
+ else
+ {
+ gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_penGC, 0, 0 );
+ }
}
}
else /* use_bitmap_method */
properties (see wxXt implementation) */
if (m_font.GetUnderlined())
{
- long width = gdk_string_width( font, text.mbc_str() );
- long ul_y = y + font->ascent;
+ wxCoord width = gdk_string_width( font, text.mbc_str() );
+ wxCoord ul_y = y + font->ascent;
if (font->descent > 0) ul_y++;
gdk_draw_line( m_window, m_textGC, x, ul_y, x + width, ul_y);
}
- long w, h;
+ wxCoord w, h;
GetTextExtent (text, &w, &h);
CalcBoundingBox (x + w, y + h);
CalcBoundingBox (x, y);
wxCHECK_RET( font, wxT("invalid font") );
-// x = XLOG2DEV(x);
-// y = YLOG2DEV(y);
-
- int cx = gdk_string_width( font, text.mbc_str() );
- int cy = font->ascent + font->descent;
+ // the size of the text
+ wxCoord w = gdk_string_width( font, text.mbc_str() );
+ wxCoord h = font->ascent + font->descent;
- wxBitmap src(cx, cy);
+ // draw the string normally
+ wxBitmap src(w, h);
wxMemoryDC dc;
dc.SelectObject(src);
dc.SetFont(GetFont());
dc.Clear();
dc.DrawText(text, 0, 0);
dc.SetFont(wxNullFont);
+ dc.SelectObject(wxNullBitmap);
// Calculate the size of the rotated bounding box.
- double dx = cos(angle / 180.0 * M_PI);
- double dy = sin(angle / 180.0 * M_PI);
- double x4 = -cy * dy;
- double y4 = cy * dx;
- double x3 = cx * dx;
- double y3 = cx * dy;
- double x2 = x3 + x4;
- double y2 = y3 + y4;
- double x1 = x;
- double y1 = y;
-
- // Create image from the source bitmap after writing the text into it.
- wxImage image(src);
-
- int minx = roundmin(0, roundmin(x4, roundmin(x2, x3)));
- int miny = roundmin(0, roundmin(y4, roundmin(y2, y3)));
- int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3)));
- int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3)));
-
- // This rotates counterclockwise around the top left corner.
- for (int rx = minx; rx < maxx; rx++)
+ double rad = DegToRad(angle);
+ double dx = cos(rad),
+ dy = sin(rad);
+
+ // the rectngle vertices are counted clockwise with the first one being at
+ // (0, 0) (or, rather, at (x, y))
+ double x2 = w*dx,
+ y2 = -w*dy; // y axis points to the bottom, hence minus
+ double x4 = h*dy,
+ y4 = h*dx;
+ double x3 = x4 + x2,
+ y3 = y4 + y2;
+
+ // calc max and min
+ wxCoord maxX = (wxCoord)(dmax(x2, dmax(x3, x4)) + 0.5),
+ maxY = (wxCoord)(dmax(y2, dmax(y3, y4)) + 0.5),
+ minX = (wxCoord)(dmin(x2, dmin(x3, x4)) - 0.5),
+ minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
+
+ // prepare to blit-with-rotate the bitmap to the DC
+ wxImage image(src);
+
+ GdkColor *colText = m_textForegroundColour.GetColor(),
+ *colBack = m_textBackgroundColour.GetColor();
+
+ bool textColSet = TRUE;
+
+ unsigned char *data = image.GetData();
+
+ // paint pixel by pixel
+ for ( wxCoord srcX = 0; srcX < w; srcX++ )
{
- for (int ry = miny; ry < maxy; ry++)
+ for ( wxCoord srcY = 0; srcY < h; srcY++ )
{
- // transform dest coords to source coords
- int sx = (int) (rx * dx + ry * dy + 0.5);
- int sy = (int) (ry * dx - rx * dy + 0.5);
- if (sx >= 0 && sx < cx && sy >= 0 && sy < cy)
+ // transform source coords to dest coords
+ double r = sqrt(srcX*srcX + srcY*srcY);
+ double angleOrig = atan2(srcY, srcX) - rad;
+ wxCoord dstX = (wxCoord)(r*cos(angleOrig) + 0.5),
+ dstY = (wxCoord)(r*sin(angleOrig) + 0.5);
+
+ // black pixel?
+ bool textPixel = data[(srcY*w + srcX)*3] == 0;
+ if ( textPixel || (m_backgroundMode == wxSOLID) )
{
- // draw black pixels, ignore white ones (i.e. transparent b/g)
- if (image.GetRed(sx, sy) == 0)
+ // change colour if needed
+ if ( textPixel != textColSet )
{
- DrawPoint(x1 + maxx - rx, cy + y1 - ry);
- }
- else
- {
- // Background
- //DrawPoint(x1 + maxx - rx, cy + y1 + maxy - ry);
+ gdk_gc_set_foreground( m_textGC, textPixel ? colText
+ : colBack );
+
+ textColSet = textPixel;
}
+
+ // don't use DrawPoint() because it uses the current pen
+ // colour, and we don't need it here
+ gdk_draw_point( m_window, m_textGC,
+ XLOG2DEV(x + dstX), YLOG2DEV(y + dstY) );
}
}
}
- // TODO call CalcBoundingBox()
+ // it would be better to draw with non underlined font and draw the line
+ // manually here (it would be more straight...)
+#if 0
+ if ( m_font.GetUnderlined() )
+ {
+ gdk_draw_line( m_window, m_textGC,
+ XLOG2DEV(x + x4), YLOG2DEV(y + y4 + font->descent),
+ XLOG2DEV(x + x3), YLOG2DEV(y + y3 + font->descent));
+ }
+#endif // 0
+
+ // restore the font colour
+ gdk_gc_set_foreground( m_textGC, colText );
+
+ // update the bounding box
+ CalcBoundingBox(x + minX, y + minY);
+ CalcBoundingBox(x + maxX, y + maxY);
}
void wxWindowDC::DoGetTextExtent(const wxString &string,