#include "wx/settings.h"
#endif
+#ifdef __WXMAC__
+ #include "wx/mac/private.h"
+#endif
+
#include "wx/renderer.h"
#include "wx/splitter.h"
IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
/*
- TODO PROPERTIES
- style wxSP_3D
- sashpos (long , 0 )
- minsize (long -1 )
- object, object_ref
- orientation
+ TODO PROPERTIES
+ style wxSP_3D
+ sashpos (long , 0 )
+ minsize (long -1 )
+ object, object_ref
+ orientation
*/
IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent)
m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
+ // FIXME: with this line the background is not erased at all under GTK1,
+ // so temporary avoid it there
+#if !defined(__WXGTK__) || defined(__WXGTK20__)
+ // don't erase the splitter background, it's pointless as we overwrite it
+ // anyhow
+ SetBackgroundStyle(wxBG_STYLE_CUSTOM);
+#endif
+
return true;
}
m_firstX = 0;
m_firstY = 0;
m_sashPosition = m_requestedSashPosition = 0;
+ m_sashGravity = 0.0;
+ m_sashSize = -1; // -1 means use the native sash size
+ m_lastSize = wxSize(0,0);
m_checkRequestedSashPosition = false;
m_minimumPaneSize = 0;
m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE);
SizeWindows();
return; // it won't needUpdating in this case
}
-
+
if (m_needUpdating)
SizeWindows();
}
// following the mouse movement while it drags the sash, without it we only
// draw the sash at the new position but only resize the windows when the
// dragging is finished
+#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX == 1
+ bool isLive = true ;
+#else
bool isLive = (GetWindowStyleFlag() & wxSP_LIVE_UPDATE) != 0;
-
+#endif
if (event.LeftDown())
{
if ( SashHitTest(x, y) )
{
// Start the drag now
m_dragMode = wxSPLIT_DRAG_DRAGGING;
-
+
// Capture mouse and set the cursor
CaptureMouse();
SetResizeCursor();
{
// We can stop dragging now and see what we've got.
m_dragMode = wxSPLIT_DRAG_NONE;
-
+
// Release mouse and unset the cursor
ReleaseMouse();
SetCursor(* wxSTANDARD_CURSOR);
if ( iconized )
{
+ m_lastSize = wxSize(0,0);
+
event.Skip();
return;
GetClientSize(&w, &h);
int size = m_splitMode == wxSPLIT_VERTICAL ? w : h;
+
+ int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y;
+ if ( old_size != 0 )
+ {
+ int delta = (int) ( (size - old_size)*m_sashGravity );
+ if ( delta != 0 )
+ {
+ int newPosition = m_sashPosition + delta;
+ if( newPosition < m_minimumPaneSize )
+ newPosition = m_minimumPaneSize;
+ SetSashPositionAndNotify(newPosition);
+ }
+ }
+
if ( m_sashPosition >= size - 5 )
SetSashPositionAndNotify(wxMax(10, size - 40));
+ m_lastSize = wxSize(w,h);
}
SizeWindows();
}
+void wxSplitterWindow::SetSashGravity(double gravity)
+{
+ wxCHECK_RET( gravity >= 0. && gravity <= 1.,
+ _T("invalid gravity value") );
+
+ m_sashGravity = gravity;
+}
+
bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
{
if ( m_windowTwo == NULL || m_sashPosition == 0)
int z = m_splitMode == wxSPLIT_VERTICAL ? x : y;
int hitMin = m_sashPosition - tolerance;
int hitMax = m_sashPosition + GetSashSize() + tolerance;
-
+
return z >= hitMin && z <= hitMax;
}
int wxSplitterWindow::GetSashSize() const
{
- return wxRendererNative::Get().GetSplitterParams(this).widthSash;
+ return m_sashSize > -1 ? m_sashSize : wxRendererNative::Get().GetSplitterParams(this).widthSash;
}
int wxSplitterWindow::GetBorderSize() const
m_sashPosition,
m_splitMode == wxSPLIT_VERTICAL ? wxVERTICAL
: wxHORIZONTAL,
- m_isHot ? wxCONTROL_CURRENT : 0
+ m_isHot ? (int)wxCONTROL_CURRENT : 0
);
}
if ( minSize == -1 || m_minimumPaneSize > minSize )
minSize = m_minimumPaneSize;
- int maxSize = window_size - minSize - GetBorderSize();
+ int maxSize = window_size - minSize - GetBorderSize() - GetSashSize();
if ( sashPos > maxSize )
sashPos = maxSize;
}
void wxSplitterWindow::SetSashPositionAndNotify(int sashPos)
{
+ // we must reset the request here, otherwise the sash would be stuck at
+ // old position if the user attempted to move the sash after invalid
+ // (e.g. smaller than minsize) sash position was requested using
+ // SetSashPosition():
+ m_requestedSashPosition = INT_MAX;
+
if ( DoSetSashPosition(sashPos) )
{
wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this);
// Set pane for unsplit window
void wxSplitterWindow::Initialize(wxWindow *window)
{
- wxASSERT_MSG( window && window->GetParent() == this,
+ wxASSERT_MSG( (!window || (window && window->GetParent() == this)),
_T("windows in the splitter should have it as parent!") );
+ if (! window->IsShown())
+ window->Show();
+
m_windowOne = window;
m_windowTwo = (wxWindow *) NULL;
DoSetSashPosition(0);
wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, false,
_T("windows in the splitter should have it as parent!") );
+ if (! window1->IsShown())
+ window1->Show();
+ if (! window2->IsShown())
+ window2->Show();
+
m_splitMode = mode;
m_windowOne = window1;
m_windowTwo = window2;
// right now (e.g. because the window is too small)
m_requestedSashPosition = sashPosition;
m_checkRequestedSashPosition = false;
-
+
DoSetSashPosition(ConvertSashPosition(sashPosition));
SizeWindows();
// right now (e.g. because the window is too small)
m_requestedSashPosition = position;
m_checkRequestedSashPosition = false;
-
+
DoSetSashPosition(ConvertSashPosition(position));
if ( redraw )
return !GetEventHandler()->ProcessEvent(event) || event.IsAllowed();
}
+wxSize wxSplitterWindow::DoGetBestSize() const
+{
+ // get best sizes of subwindows
+ wxSize size1, size2;
+ if ( m_windowOne )
+ size1 = m_windowOne->GetAdjustedBestSize();
+ if ( m_windowTwo )
+ size2 = m_windowTwo->GetAdjustedBestSize();
+
+ // sum them
+ //
+ // pSash points to the size component to which sash size must be added
+ int *pSash;
+ wxSize sizeBest;
+ if ( m_splitMode == wxSPLIT_VERTICAL )
+ {
+ sizeBest.y = wxMax(size1.y, size2.y);
+ sizeBest.x = wxMax(size1.x, m_minimumPaneSize) +
+ wxMax(size2.x, m_minimumPaneSize);
+
+ pSash = &sizeBest.x;
+ }
+ else // wxSPLIT_HORIZONTAL
+ {
+ sizeBest.x = wxMax(size1.x, size2.x);
+ sizeBest.y = wxMax(size1.y, m_minimumPaneSize) +
+ wxMax(size2.y, m_minimumPaneSize);
+
+ pSash = &sizeBest.y;
+ }
+
+ // account for the border and the sash
+ int border = 2*GetBorderSize();
+ *pSash += GetSashSize();
+ sizeBest.x += border;
+ sizeBest.y += border;
+
+ return sizeBest;
+}
+
// ---------------------------------------------------------------------------
// wxSplitterWindow virtual functions: they now just generate the events
// ---------------------------------------------------------------------------