// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "oleauto.cpp"
- #pragma interface "oleauto.cpp"
-#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/wx.h"
#endif
-#include <wx/msw/ole/automtn.h>
+#include "wx/msw/ole/automtn.h"
#ifndef __WXMSW__
#error "Sorry, this sample works under Windows only."
OleAuto_Test,
// controls start here (the numbers are, of course, arbitrary)
- OleAuto_Text = 1000,
+ OleAuto_Text = 1000
};
// ----------------------------------------------------------------------------
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
MyFrame *frame = new MyFrame(_T("OleAuto wxWidgets App"),
wxPoint(50, 50), wxSize(450, 340));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
+#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText(_T("Welcome to wxWidgets!"));
+#endif // wxUSE_STATUSBAR
}
return;
}
}
-