# Begin Project
# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName "wxWindows"
-# PROP Scc_LocalPath ".."
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicode"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
+# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Release"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
+# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
# End Source File
# Begin Source File
+SOURCE=.\common\clntdata.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\cmdline.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\dseldlg.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\dynarray.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\dynload.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\effects.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\common\objstrm.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\common\odbc.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\common\serbase.cpp
+SOURCE=.\common\sizer.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\sizer.cpp
+SOURCE=.\common\socket.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\socket.cpp
+SOURCE=.\common\statbar.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\textbuf.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\textcmn.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\generic\dcpsg.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\generic\dirctrlg.cpp
# End Source File
# Begin Source File
# PROP Default_Filter ""
# Begin Source File
-SOURCE=..\include\wx\msw\setup0.h
+SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswd\wx\setup.h
# End Source File
# Begin Source File
+SOURCE=..\include\wx\clntdata.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\cmdline.h
# End Source File
# Begin Source File
+SOURCE=..\include\wx\cmdproc.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\cmndata.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\dynload.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\encconv.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\memtext.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\menu.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\objstrm.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\odbc.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\platform.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\popupwin.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\serbase.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\settings.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\textbuf.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\textctrl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\msw\gauge.h
+SOURCE=..\include\wx\msw\gauge95.h
# End Source File
# Begin Source File
-SOURCE=..\include\wx\msw\gauge95.h
+SOURCE=..\include\wx\msw\gaugemsw.h
# End Source File
# Begin Source File
-SOURCE=..\include\wx\msw\gaugemsw.h
+SOURCE=..\include\wx\msw\gccpriv.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\msw\slider.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\msw\slider95.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\msw\spinctrl.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\msw\statbmp.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\msw\toplevel.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\msw\treectrl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\generic\spinctlg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\generic\splash.h
# End Source File
# Begin Source File