- virtual bool Read(const wxString& key, wxString *pStr) const;
- virtual bool Read(const wxString& key, wxString *pStr, const wxString& defValue) const;
- virtual bool Read(const wxString& key, long *pl) const;
-
- // The following are necessary to satisfy the compiler
- wxString Read(const wxString& key, const wxString& defVal) const
- { return wxConfigBase::Read(key, defVal); }
- bool Read(const wxString& key, long *pl, long defVal) const
- { return wxConfigBase::Read(key, pl, defVal); }
- long Read(const wxString& key, long defVal) const
- { return wxConfigBase::Read(key, defVal); }
- bool Read(const wxString& key, int *pi, int defVal) const
- { return wxConfigBase::Read(key, pi, defVal); }
- bool Read(const wxString& key, int *pi) const
- { return wxConfigBase::Read(key, pi); }
- bool Read(const wxString& key, double* val) const
- { return wxConfigBase::Read(key, val); }
- bool Read(const wxString& key, double* val, double defVal) const
- { return wxConfigBase::Read(key, val, defVal); }
- bool Read(const wxString& key, bool* val) const
- { return wxConfigBase::Read(key, val); }
- bool Read(const wxString& key, bool* val, bool defVal) const
- { return wxConfigBase::Read(key, val, defVal); }
-
- virtual bool Write(const wxString& key, const wxString& szValue);
- virtual bool Write(const wxString& key, long lValue);
- bool Write(const wxString& key, double value)
- { return wxConfigBase::Write(key, value); }
- bool Write(const wxString& key, bool value)
- { return wxConfigBase::Write(key, value); }
- bool Write(const wxString& key, const wxChar* value)
- { return wxConfigBase::Write(key, value); }
-
- virtual bool Flush(bool bCurrentOnly = FALSE);