// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
-// Licence: wxWindows license
+// Copyright: (c) wxWidgets team
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CTRLSUB_H_BASE_
#define _WX_CTRLSUB_H_BASE_
-#ifdef __GNUG__
- #pragma interface "controlwithitems.h"
-#endif
+#include "wx/defs.h"
#if wxUSE_CONTROLS
// wxItemContainer defines an interface which is implemented by all controls
// which have string subitems each of which may be selected.
//
+// It is decomposed in wxItemContainerImmutable which omits all methods
+// adding/removing items and is used by wxRadioBox and wxItemContainer itself.
+//
// Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
// implements an extended interface deriving from this one)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxItemContainer
+class WXDLLEXPORT wxItemContainerImmutable
+{
+public:
+ wxItemContainerImmutable() { }
+ virtual ~wxItemContainerImmutable();
+
+ // accessing strings
+ // -----------------
+
+ virtual unsigned int GetCount() const = 0;
+ bool IsEmpty() const { return GetCount() == 0; }
+
+ virtual wxString GetString(unsigned int n) const = 0;
+ wxArrayString GetStrings() const;
+ virtual void SetString(unsigned int n, const wxString& s) = 0;
+
+ // finding string natively is either case sensitive or insensitive
+ // but never both so fall back to this base version for not
+ // supported search type
+ virtual int FindString(const wxString& s, bool bCase = false) const
+ {
+ unsigned int count = GetCount();
+
+ for ( unsigned int i = 0; i < count ; ++i )
+ {
+ if (GetString(i).IsSameAs( s , bCase ))
+ return (int)i;
+ }
+
+ return wxNOT_FOUND;
+ }
+
+
+ // selection
+ // ---------
+
+ virtual void SetSelection(int n) = 0;
+ virtual int GetSelection() const = 0;
+
+ // set selection to the specified string, return false if not found
+ bool SetStringSelection(const wxString& s);
+
+ // return the selected string or empty string if none
+ wxString GetStringSelection() const;
+
+ // this is the same as SetSelection( for single-selection controls but
+ // reads better for multi-selection ones
+ void Select(int n) { SetSelection(n); }
+
+
+protected:
+
+ // check that the index is valid
+ inline bool IsValid(unsigned int n) const { return n < GetCount(); }
+ inline bool IsValidInsert(unsigned int n) const { return n <= GetCount(); }
+};
+
+class WXDLLEXPORT wxItemContainer : public wxItemContainerImmutable
{
public:
wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
int Append(const wxString& item, wxClientData *clientData)
{ int n = DoAppend(item); SetClientObject(n, clientData); return n; }
+ // only for rtti needs (separate name)
+ void AppendString( const wxString& item)
+ { Append( item ); }
+
// append several items at once to the control
void Append(const wxArrayString& strings);
+ int Insert(const wxString& item, unsigned int pos)
+ { return DoInsert(item, pos); }
+ int Insert(const wxString& item, unsigned int pos, void *clientData);
+ int Insert(const wxString& item, unsigned int pos, wxClientData *clientData);
+
// deleting items
// --------------
virtual void Clear() = 0;
- virtual void Delete(int n) = 0;
-
- // accessing strings
- // -----------------
-
- virtual int GetCount() const = 0;
- virtual wxString GetString(int n) const = 0;
- virtual void SetString(int n, const wxString& s) = 0;
- virtual int FindString(const wxString& s) const = 0;
-
- // selection
- // ---------
-
- virtual void Select(int n) = 0;
- virtual int GetSelection() const = 0;
-
- wxString GetStringSelection() const;
+ virtual void Delete(unsigned int n) = 0;
// misc
// ----
// client data stuff
- void SetClientData(int n, void* clientData);
- void* GetClientData(int n) const;
+ void SetClientData(unsigned int n, void* clientData);
+ void* GetClientData(unsigned int n) const;
- void SetClientObject(int n, wxClientData* clientData);
- wxClientData* GetClientObject(int n) const;
+ void SetClientObject(unsigned int n, wxClientData* clientData);
+ wxClientData* GetClientObject(unsigned int n) const;
bool HasClientObjectData() const
{ return m_clientDataItemsType == wxClientData_Object; }
bool HasClientUntypedData() const
{ return m_clientDataItemsType == wxClientData_Void; }
-#if WXWIN_COMPATIBILITY_2_2
- // compatibility - these functions are deprecated, use the new ones
- // instead
- int Number() const { return GetCount(); }
-#endif // WXWIN_COMPATIBILITY_2_2
-
protected:
virtual int DoAppend(const wxString& item) = 0;
+ virtual int DoInsert(const wxString& item, unsigned int pos) = 0;
+
+ virtual void DoSetItemClientData(unsigned int n, void* clientData) = 0;
+ virtual void* DoGetItemClientData(unsigned int n) const = 0;
+ virtual void DoSetItemClientObject(unsigned int n, wxClientData* clientData) = 0;
+ virtual wxClientData* DoGetItemClientObject(unsigned int n) const = 0;
- virtual void DoSetItemClientData(int n, void* clientData) = 0;
- virtual void* DoGetItemClientData(int n) const = 0;
- virtual void DoSetItemClientObject(int n, wxClientData* clientData) = 0;
- virtual wxClientData* DoGetItemClientObject(int n) const = 0;
// the type of the client data for the items
wxClientDataType m_clientDataItemsType;
};
+// this macro must (unfortunately) be used in any class deriving from both
+// wxItemContainer and wxControl because otherwise there is ambiguity when
+// calling GetClientXXX() functions -- the compiler can't choose between the
+// two versions
+#define wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST \
+ void SetClientData(void *data) \
+ { wxEvtHandler::SetClientData(data); } \
+ void *GetClientData() const \
+ { return wxEvtHandler::GetClientData(); } \
+ void SetClientObject(wxClientData *data) \
+ { wxEvtHandler::SetClientObject(data); } \
+ wxClientData *GetClientObject() const \
+ { return wxEvtHandler::GetClientObject(); } \
+ void SetClientData(unsigned int n, void* clientData) \
+ { wxItemContainer::SetClientData(n, clientData); } \
+ void* GetClientData(unsigned int n) const \
+ { return wxItemContainer::GetClientData(n); } \
+ void SetClientObject(unsigned int n, wxClientData* clientData) \
+ { wxItemContainer::SetClientObject(n, clientData); } \
+ wxClientData* GetClientObject(unsigned int n) const \
+ { return wxItemContainer::GetClientObject(n); }
+
class WXDLLEXPORT wxControlWithItems : public wxControl, public wxItemContainer
{
public:
wxControlWithItems() { }
virtual ~wxControlWithItems();
-
+
// we have to redefine these functions here to avoid ambiguities in classes
// deriving from us which would arise otherwise because both base classses
// have the methods with the same names - hopefully, a smart compiler can
// optimize away these simple inline wrappers so we don't suffer much from
// this
+ wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST
- void SetClientData(void *data)
- {
- wxControl::SetClientData(data);
- }
-
- void *GetClientData() const
- {
- return wxControl::GetClientData();
- }
-
- void SetClientObject(wxClientData *data)
- {
- wxControl::SetClientObject(data);
- }
-
- wxClientData *GetClientObject() const
- {
- return wxControl::GetClientObject();
- }
+ // usually the controls like list/combo boxes have their own background
+ // colour
+ virtual bool ShouldInheritColours() const { return false; }
- void SetClientData(int n, void* clientData)
- {
- wxItemContainer::SetClientData(n, clientData);
- }
-
- void* GetClientData(int n) const
- {
- return wxItemContainer::GetClientData(n);
- }
+protected:
+ // fill in the client object or data field of the event as appropriate
+ //
+ // calls InitCommandEvent() and, if n != wxNOT_FOUND, also sets the per
+ // item client data
+ void InitCommandEventWithItems(wxCommandEvent& event, int n);
+
+private:
+ DECLARE_ABSTRACT_CLASS(wxControlWithItems)
+ DECLARE_NO_COPY_CLASS(wxControlWithItems)
+};
- void SetClientObject(int n, wxClientData* clientData)
- {
- wxItemContainer::SetClientObject(n, clientData);
- }
- wxClientData* GetClientObject(int n) const
- {
- return wxItemContainer::GetClientObject(n);
- }
-};
+// ----------------------------------------------------------------------------
+// inline functions
+// ----------------------------------------------------------------------------
#endif // wxUSE_CONTROLS
#endif // _WX_CTRLSUB_H_BASE_
-