class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
- wxButton() { }
+ wxButton() { Init(); }
wxButton(wxWindow *parent, wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
+ Init();
+
Create(parent, id, label, pos, size, style, validator, name);
}
// helper to allow access to protected member from GTK callback
void MoveWindow(int x, int y, int width, int height) { DoMoveWindow(x, y, width, height); }
+ // called from GTK callbacks: they update the button state and call
+ // GTKUpdateBitmap()
+ void GTKMouseEnters();
+ void GTKMouseLeaves();
+ void GTKPressed();
+ void GTKReleased();
+
protected:
virtual wxSize DoGetBestSize() const;
virtual void DoApplyWidgetStyle(GtkRcStyle *style);
virtual void DoSetBitmapPosition(wxDirection dir);
private:
+ typedef wxButtonBase base_type;
+
+ // common part of all ctors
+ void Init()
+ {
+ m_isCurrent =
+ m_isPressed = false;
+ }
+
+ // focus event handler: calls GTKUpdateBitmap()
+ void GTKOnFocus(wxFocusEvent& event);
+
+ // update the bitmap to correspond to the current button state
+ void GTKUpdateBitmap();
+
+ // return the current button state from m_isXXX flags (which means that it
+ // might not correspond to the real current state as e.g. m_isCurrent will
+ // never be true if we don't have a valid current bitmap)
+ State GTKGetCurrentState() const;
+
+ // show the given bitmap (must be valid)
+ void GTKDoShowBitmap(const wxBitmap& bitmap);
+
+ // the bitmaps for the different state of the buttons, all of them may be
+ // invalid and the button only shows a bitmap at all if State_Normal bitmap
+ // is valid
wxBitmap m_bitmaps[State_Max];
+ // true iff mouse is currently over the button
+ bool m_isCurrent;
+
+ // true iff the button is in pressed state
+ bool m_isPressed;
+
DECLARE_DYNAMIC_CLASS(wxButton)
};