IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
-IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
+IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
// ----------------------------------------------------------------------------
// global variables
// m_bOwnsDC was already set to false in the base class ctor, so the DC
// will be released (and not deleted) in ~wxDC
-
InitDC();
}
// default bg colour is pne of the window
SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
+
+ // since we are a window dc we need to grab the palette from the window
+#if wxUSE_PALETTE
+ InitializePalette();
+#endif
+}
+
+void wxWindowDC::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
+
+ m_canvas->GetSize(width, height);
}
// ----------------------------------------------------------------------------
InitDC();
}
+void wxClientDC::InitDC()
+{
+ wxWindowDC::InitDC();
+
+ // in wxUniv build we must manually do some DC adjustments usually
+ // performed by Windows for us
+#ifdef __WXUNIVERSAL__
+ wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
+ if ( ptOrigin.x || ptOrigin.y )
+ {
+ // no need to shift DC origin if shift is null
+ SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
+ }
+
+ // clip the DC to avoid overwriting the non client area
+ SetClippingRegion(wxPoint(0, 0), m_canvas->GetClientSize());
+#endif // __WXUNIVERSAL__
+}
+
+wxClientDC::~wxClientDC()
+{
+}
+
+void wxClientDC::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
+
+ m_canvas->GetClientSize(width, height);
+}
+
// ----------------------------------------------------------------------------
// wxPaintDC
// ----------------------------------------------------------------------------
else // not in cache, create a new one
{
m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
- ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
+ if (m_hDC)
+ ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
}
- InitDC();
+ // (re)set the DC parameters.
+ // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
+ if (GetHDC())
+ InitDC();
}
wxPaintDC::~wxPaintDC()
{
::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
- ms_cache.Remove(index);
+ ms_cache.RemoveAt(index);
// Reduce the number of bogus reports of non-freed memory
// at app exit