// wxStatusBarUniv: a window near the bottom of the frame used for status info
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxStatusBarUniv : public wxStatusBarBase,
- public wxInputConsumer
+class WXDLLIMPEXP_CORE wxStatusBarUniv : public wxStatusBarBase
{
public:
wxStatusBarUniv() { Init(); }
wxStatusBarUniv(wxWindow *parent,
wxWindowID id = wxID_ANY,
- long style = 0,
+ long style = wxSTB_DEFAULT_STYLE,
const wxString& name = wxPanelNameStr)
{
Init();
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
- long style = 0,
+ long style = wxSTB_DEFAULT_STYLE,
const wxString& name = wxPanelNameStr);
- // set field count/widths
+ // implement base class methods
virtual void SetFieldsCount(int number = 1, const int *widths = NULL);
virtual void SetStatusWidths(int n, const int widths[]);
- // get/set the text of the given field
- virtual void SetStatusText(const wxString& text, int number = 0);
- virtual wxString GetStatusText(int number = 0) const;
-
- // Get the position and size of the field's internal bounding rectangle
virtual bool GetFieldRect(int i, wxRect& rect) const;
-
- // sets the minimal vertical size of the status bar
virtual void SetMinHeight(int height);
- // get the dimensions of the horizontal and vertical borders
virtual int GetBorderX() const;
virtual int GetBorderY() const;
{ return const_cast<wxStatusBar*>(this); }
protected:
+ virtual void DoUpdateStatusText(int i);
+
// recalculate the field widths
void OnSize(wxSizeEvent& event);
// get the rect for this field without ani side effects (see code)
wxRect DoGetFieldRect(int n) const;
- // refresh the given field
- void RefreshField(int i);
-
// common part of all ctors
void Init();
private:
// the current status fields strings
- wxArrayString m_statusText;
+ //wxArrayString m_statusText;
// the absolute status fields widths
wxArrayInt m_widthsAbs;