// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifdef __GNUG__
-#pragma implementation "timer.h"
-#endif
-
-#include "wx/defs.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#if wxUSE_TIMER
// wxTimer
// ----------------------------------------------------------------------------
-IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxObject)
+IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
-extern "C" gint timeout_callback( gpointer data )
+extern "C" {
+static gint timeout_callback( gpointer data )
{
wxTimer *timer = (wxTimer*)data;
// Don't change the order of anything in this callback!
-
+
if (timer->IsOneShot())
{
// This sets m_tag to -1
timer->Stop();
}
-
+
// When getting called from GDK's timer handler we
// are no longer within GDK's grab on the GUI
// thread so we must lock it here ourselves.
return TRUE;
}
+}
void wxTimer::Init()
{
(void)wxTimerBase::Start(millisecs, oneShot);
if (m_tag != -1)
- gtk_timeout_remove( m_tag );
+ g_source_remove( m_tag );
- m_tag = gtk_timeout_add( m_milli, timeout_callback, this );
+ m_tag = g_timeout_add( m_milli, timeout_callback, this );
return TRUE;
}
{
if (m_tag != -1)
{
- gtk_timeout_remove( m_tag );
+ g_source_remove( m_tag );
m_tag = -1;
}
}