#include "wx/os2/popupwin.h"
#elif __WXGTK__
#include "wx/gtk/popupwin.h"
+#elif __WXX11__
+ #include "wx/x11/popupwin.h"
#elif __WXMGL__
#include "wx/mgl/popupwin.h"
#else
// when the user clicks mouse outside it or if it loses focus in any other way
// ----------------------------------------------------------------------------
+class WXDLLEXPORT wxPopupWindowHandler;
+class WXDLLEXPORT wxPopupFocusHandler;
+
class WXDLLEXPORT wxPopupTransientWindow : public wxPopupWindow
{
public:
// hide the window
virtual void Dismiss();
+
+
+ virtual bool CanDismiss()
+ { return TRUE; }
// called when a mouse is pressed while the popup is shown: return TRUE
// from here to prevent its normal processing by the popup (which consists
// the window which has the focus while we're shown
wxWindow *m_focus;
+ // these classes may call our DismissAndNotify()
friend class wxPopupWindowHandler;
friend class wxPopupFocusHandler;
+ // the handlers we created, may be NULL (if not, must be deleted)
+ wxPopupWindowHandler *m_handlerPopup;
+ wxPopupFocusHandler *m_handlerFocus;
+
DECLARE_DYNAMIC_CLASS(wxPopupTransientWindow)
};
// notify the combo here
virtual void OnDismiss();
+ // forward the key presses to the combobox
+ void OnKeyDown(wxKeyEvent& event);
+
// the parent combobox
wxComboControl *m_combo;
+ DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxPopupComboWindow)
};