// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "controlwithitems.h"
#endif
#ifndef WX_PRECOMP
#include "wx/ctrlsub.h"
+ #include "wx/arrstr.h"
#endif
// ============================================================================
-// implementation
+// wxItemContainerImmutable implementation
// ============================================================================
-wxItemContainer::~wxItemContainer()
+wxItemContainerImmutable::~wxItemContainerImmutable()
{
// this destructor is required for Darwin
}
// selection
// ----------------------------------------------------------------------------
-wxString wxItemContainer::GetStringSelection() const
+wxString wxItemContainerImmutable::GetStringSelection() const
{
wxString s;
int sel = GetSelection();
return s;
}
+bool wxItemContainerImmutable::SetStringSelection(const wxString& s)
+{
+ const int sel = FindString(s);
+ if ( sel == wxNOT_FOUND )
+ return false;
+
+ SetSelection(sel);
+
+ return true;
+}
+
+wxArrayString wxItemContainerImmutable::GetStrings() const
+{
+ wxArrayString result;
+
+ const size_t count = GetCount();
+ result.Alloc(count);
+ for ( size_t n = 0; n < count; n++ )
+ result.Add(GetString(n));
+
+ return result;
+}
+
+// ============================================================================
+// wxItemContainer implementation
+// ============================================================================
+
+wxItemContainer::~wxItemContainer()
+{
+ // this destructor is required for Darwin
+}
+
+// ----------------------------------------------------------------------------
+// appending items
+// ----------------------------------------------------------------------------
+
+void wxItemContainer::Append(const wxArrayString& strings)
+{
+ size_t count = strings.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ Append(strings[n]);
+ }
+}
+
+int wxItemContainer::Insert(const wxString& item, int pos, void *clientData)
+{
+ int n = DoInsert(item, pos);
+ if ( n != wxNOT_FOUND )
+ SetClientData(n, clientData);
+
+ return n;
+}
+
+int
+wxItemContainer::Insert(const wxString& item, int pos, wxClientData *clientData)
+{
+ int n = DoInsert(item, pos);
+ if ( n != wxNOT_FOUND )
+ SetClientObject(n, clientData);
+
+ return n;
+}
+
// ----------------------------------------------------------------------------
// client data
// ----------------------------------------------------------------------------
return DoGetItemClientData(n);
}
+wxControlWithItems::~wxControlWithItems()
+{
+ // this destructor is required for Darwin
+}
+
#endif // wxUSE_CONTROLS