-\section{Preprocesser symbols defined by wxWidgets}\label{cppconst}
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Name: cppconst.tex
+%% Purpose: Preprocessor symbols
+%% Author: Vadim Zeitlin
+%% Created: 2002-08-22
+%% RCS-ID: $Id$
+%% Copyright: (c) 2002-2006 wxWidgets
+%% License: wxWindows license
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+\section{Preprocessor symbols defined by wxWidgets}\label{cppconst}
These are preprocessor symbols used in the wxWidgets source, grouped
by category (and sorted by alphabetical order inside each category). All of
\twocolitem{\_\_WINDOWS\_\_}{any Windows, yom may also use \_\_WXMSW\_\_}
\twocolitem{\_\_WIN16\_\_}{Win16 API (not supported since wxWidgets 2.6)}
\twocolitem{\_\_WIN32\_\_}{Win32 API}
-\twocolitem{\_\_WIN95\_\_}{Windows 95 or NT 4.0 and above system (not NT 3.5x)}
\twocolitem{\_\_WXBASE\_\_}{Only wxBase, no GUI features (same as \texttt{wxUSE\_GUI} $== 0$)}
\twocolitem{\_\_WXCOCOA\_\_}{OS X using Cocoa API}
\twocolitem{\_\_WXWINCE\_\_}{Windows CE}
\twocolitem{\_\_WXMGL\_\_}{SciTech Soft MGL (\_\_WXUNIVERSAL\_\_ will be also
defined)}
\twocolitem{\_\_WXMSW\_\_}{Any Windows}
-\twocolitem{\_\_WXOS2\_\_}{Identical to \_\_WXPM\_\_}
\twocolitem{\_\_WXOSX\_\_}{Any Mac OS X port (either Carbon or Cocoa)}
\twocolitem{\_\_WXPALMOS\_\_}{PalmOS}
\twocolitem{\_\_WXPM\_\_}{OS/2 native Presentation Manager}
\twocolitem{\_\_X\_\_}{any X11-based GUI toolkit except GTK+}
\end{twocollist}
-Mac situation is a bit confusing so a few extra words to explain it: there are
-2 wx ports to Mac OS. One of them, wxMac, exists in 2 versions: Classic and
+There are two wxWidgets ports to Mac OS. One of them, wxMac, exists in two versions: Classic and
Carbon. The Classic version is the only one to work on Mac OS version 8. The
Carbon version may be built either as CFM or Mach-O (binary format, like ELF)
and the former may run under OS 9 while the latter only runs under OS X.
Finally, there is a new Cocoa port which can only be used under OS X. To
summarize:
+
\begin{itemize}
- \item If you want to test for all Mac platforms, classic and OS X, you
- should test both \texttt{\_\_WXMAC\_\_} and \texttt{\_\_WXCOCOA\_\_}
- \item If you want to test for any GUI Mac port under OS X, use
- \texttt{\_\_WXOSX\_\_}
- \item If you want to test for any port under Mac OS X, including, for
- example, wxGTK and also wxBase, use \texttt{\_\_DARWIN\_\_} (see below)
+\item If you want to test for all Mac platforms, classic and OS X, you
+should test both \texttt{\_\_WXMAC\_\_} and \texttt{\_\_WXCOCOA\_\_}.
+\item If you want to test for any GUI Mac port under OS X, use
+\texttt{\_\_WXOSX\_\_}.
+\item If you want to test for any port under Mac OS X, including, for
+example, wxGTK and also wxBase, use \texttt{\_\_DARWIN\_\_} (see below).
\end{itemize}
-
-Note to implementors: although some of the symbols above don't start with
-\texttt{\_\_WX} prefix, they really should always use it, so please do start
-any new symbols with it.
-
+The convention is to use the \texttt{\_\_WX} prefix for these
+symbols, although this has not always been followed.
\subsection{Operating systems}\label{osconst}
\twocolitem{\_\_UNIX\_LIKE\_\_}{Unix, BeOS or VMS}
\twocolitem{\_\_VMS\_\_}{VMS}
\twocolitem{\_\_WINDOWS\_\_}{any Windows}
+\twocolitem{\_\_WINE\_\_}{Wine}
\end{twocollist}
\subsection{Hardware type}\label{hardwareconst}
-Combination of these symbols with GUI symbols describes real hardware
-(like \_\_PDA\_\_ $&&$ \_\_WXWINCE\_\_ $==$ PocketPC devices).
-
\begin{twocollist}\itemsep=0pt
-\twocolitem{\_\_SMARTPHONE\_\_}{Mobile devices with dialog capability through
-phone buttons and small display}
-\twocolitem{\_\_PDA\_\_}{Personal digital assistant usually with touch screen and
-middle sized screen}
-\twocolitem{\_\_HANDHELD\_\_}{Small enough but powerful computer}
+\twocolitem{\_\_SMARTPHONE\_\_}{Generic mobile devices with phone buttons and a small display}
+\twocolitem{\_\_PDA\_\_}{Personal digital assistant, usually with touch screen}
+\twocolitem{\_\_HANDHELD\_\_}{Small but powerful computer, usually with a keyboard}
+\twocolitem{\_\_POCKETPC\_\_}{Microsoft-powered PocketPC devices with touch-screen}
+\twocolitem{\_\_WINCE\_STANDARDSDK\_\_}{Microsoft-powered Windows CE devices, for generic Windows CE applications}
+\twocolitem{\_\_WINCE\_NET\_\_}{Microsoft-powered Windows CE .NET devices (\_WIN32\_WCE is 400 or greater)}
+\twocolitem{WIN32\_PLATFORM\_WFSP}{Microsoft-powered smartphone}
\end{twocollist}
to the compiler version: $500$ is $5.0$.}
\twocolitem{\_\_DJGPP\_\_}{DJGPP}
\twocolitem{\_\_DIGITALMARS\_\_}{Digital Mars}
-\twocolitem{\_\_GNUG\_\_}{Gnu C++ on any platform, see also
+\twocolitem{\_\_GNUG\_\_}{Gnu C++ on any platform, see also
\helpref{wxCHECK\_GCC\_VERSION}{wxcheckgccversion}}
-\twocolitem{\_\_GNUWIN32\_\_}{Gnu-Win32 compiler, see also
+\twocolitem{\_\_GNUWIN32\_\_}{Gnu-Win32 compiler, see also
\helpref{wxCHECK\_W32API\_VERSION}{wxcheckw32apiversion}}
\twocolitem{\_\_MINGW32\_\_}{MinGW}
\twocolitem{\_\_MWERKS\_\_}{CodeWarrior MetroWerks compiler}
\end{twocollist}
+\subsection{Feature tests}\label{featuretests}
+
+Some library features may not be always available even if they were selected by
+the user. To make it possible to check if this is the case, the library
+predefines the symbols in the form \texttt{wxHAS\_FEATURE}. Unlike
+\texttt{wxUSE\_FEATURE} symbols which are defined by the library user (directly
+in \texttt{setup.h} or by running configure script) and which must be always
+defined as either $0$ or $1$, the \texttt{wxHAS} symbols are only defined if
+the corresponding feature is available and not defined at all otherwise.
+
+Currently the following symbols exist:
+\begin{twocollist}\itemsep=0pt
+\twocolitem{wxHAS\_LARGE\_FILES}{Defined if \helpref{wxFile}{wxfile} supports
+files more than 4GB in size.}
+\twocolitem{wxHAS\_LARGE\_FFILES}{Defined if \helpref{wxFFile}{wxffile}
+supports files more than 4GB in size.}
+\twocolitem{wxHAS\_POWER\_EVENTS}{Defined if
+\helpref{wxPowerEvent}{wxpowerevent} are ever generated on the current platform.}
+\twocolitem{wxHAS\_RADIO\_MENU\_ITEMS}{Defined if the current port supports
+\helpref{radio menu items}{wxmenuappendradioitem}.}
+\twocolitem{wxHAS\_RAW\_KEY\_CODES}{Defined if
+\helpref{raw key codes}{wxkeyeventgetrawkeycode} are supported.}
+\twocolitem{wxHAS\_REGEX\_ADVANCED}{Defined if advanced syntax is available in
+\helpref{wxRegEx}{wxregex}.}
+\twocolitem{wxHAS\_TASK\_BAR\_ICON}{Defined if
+\helpref{wxTaskBarIcon}{wxtaskbaricon} is available on the current platform.}
+\end{twocollist}
+
+
\subsection{Miscellaneous}\label{miscellaneousconst}
\begin{twocollist}\itemsep=0pt
\twocolitem{wxUSE\_XXX}{if defined as $1$, feature XXX is active
(the symbols of this form are always defined, use \#if and not \#ifdef to test
for them)}
+\twocolitem{WX\_PRECOMP}{is defined if precompiled headers (PCH) are in use. In
+this case, \texttt{wx/wxprec.h} includes \texttt{wx/wx.h} which, in turn,
+includes a number of wxWidgets headers thus making it unnecessary to include
+them explicitly. However if this is not defined, you do need to include them
+and so the usual idiom which allows to support both cases is to first include
+\texttt{wx/wxprec.h} and then, inside \texttt{#ifndef WX\_PRECOMP}, individual
+headers you need.}
\twocolitem{\_UNICODE and UNICODE}{both are defined if wxUSE\_UNICODE is set to $1$}
\twocolitem{wxUSE\_GUI}{this particular feature test macro is defined to $1$
when compiling or using the library with the GUI features activated, if it is
exceptions has been switched off}
\twocolitem{wxNO\_THREADS}{if this macro is defined, the compilation options
don't include compiler flags needed for multithreaded code generation. This
-implies that wxUSE\_THREADS is $0$ and also that other (non wx-based) threading
+implies that wxUSE\_THREADS is $0$ and also that other (non-wx-based) threading
packages cannot be used neither.}
\end{twocollist}
-