/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
- #pragma implementation "valtext.h"
+#pragma implementation "valtext.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
- #pragma hdrstop
+ #pragma hdrstop
#endif
+#if wxUSE_VALIDATORS
+
#ifndef WX_PRECOMP
- #include <stdio.h>
- #include "wx/textctrl.h"
- #include "wx/utils.h"
- #include "wx/msgdlg.h"
- #include "wx/intl.h"
+ #include <stdio.h>
+ #include "wx/textctrl.h"
+ #include "wx/utils.h"
+ #include "wx/msgdlg.h"
+ #include "wx/intl.h"
#endif
#include "wx/valtext.h"
#include <clib.h>
#endif
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxTextValidator, wxValidator)
BEGIN_EVENT_TABLE(wxTextValidator, wxValidator)
EVT_CHAR(wxTextValidator::OnChar)
END_EVENT_TABLE()
-#endif
static bool wxIsNumeric(const wxString& val);
int i;
for ( i = 0; i < (int)val.Length(); i++)
{
- if (!isalpha(val[i]))
+ if (!wxIsalpha(val[i]))
return FALSE;
}
return TRUE;
int i;
for ( i = 0; i < (int)val.Length(); i++)
{
- if (!isalnum(val[i]))
+ if (!wxIsalnum(val[i]))
return FALSE;
}
return TRUE;
wxTextCtrl *control = (wxTextCtrl *) m_validatorWindow ;
// If window is disabled, simply return
- if ( !control->Enabled() )
+ if ( !control->IsEnabled() )
return TRUE;
wxString val(control->GetValue());
if ( m_validatorWindow )
{
- int keyCode = event.KeyCode();
+ int keyCode = (int)event.KeyCode();
// we don't filter special keys and Delete
if (
!(keyCode < WXK_SPACE || keyCode == WXK_DELETE || keyCode > WXK_START) &&
(
((m_validatorStyle & wxFILTER_ASCII) && !isascii(keyCode)) ||
- ((m_validatorStyle & wxFILTER_ALPHA) && !isalpha(keyCode)) ||
- ((m_validatorStyle & wxFILTER_ALPHANUMERIC) && !isalnum(keyCode)) ||
- ((m_validatorStyle & wxFILTER_NUMERIC) && !isdigit(keyCode)
- && keyCode != '.' && keyCode != '-')
+ ((m_validatorStyle & wxFILTER_ALPHA) && !wxIsalpha(keyCode)) ||
+ ((m_validatorStyle & wxFILTER_ALPHANUMERIC) && !wxIsalnum(keyCode)) ||
+ ((m_validatorStyle & wxFILTER_NUMERIC) && !wxIsdigit(keyCode)
+ && keyCode != '.' && keyCode != ',' && keyCode != '-')
)
)
{
int i;
for ( i = 0; i < (int)val.Length(); i++)
{
- if ((!isdigit(val[i])) && (val[i] != '.'))
+ // Allow for "," (French) as well as "." -- in future we should
+ // use wxSystemSettings or other to do better localisation
+ if ((!isdigit(val[i])) && (val[i] != '.') && (val[i] != ','))
if(!((i == 0) && (val[i] == '-')))
return FALSE;
}
return TRUE;
}
+#endif
+ // wxUSE_VALIDATORS