// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WINDOW_H_
// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "window.h"
-#endif
-
#include "wx/font.h"
struct window_t;
// wxWindow declaration for MGL
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxWindowMGL : public wxWindowBase
+class WXDLLIMPEXP_CORE wxWindowMGL : public wxWindowBase
{
public:
wxWindowMGL() { Init(); }
long style = 0,
const wxString& name = wxPanelNameStr);
+ // implement base class (pure) virtual methods
+ // -------------------------------------------
+
+ virtual void SetLabel( const wxString &WXUNUSED(label) ) {}
+ virtual wxString GetLabel() const { return wxEmptyString; }
+
virtual void Raise();
virtual void Lower();
- virtual bool Show(bool show = TRUE);
+ virtual bool Show(bool show = true);
virtual void SetFocus();
virtual void WarpPointer(int x, int y);
- virtual void Refresh(bool eraseBackground = TRUE,
+ virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL);
virtual void Update();
- virtual void Clear();
- virtual void Freeze();
- virtual void Thaw();
virtual bool SetCursor(const wxCursor &cursor);
- virtual bool SetFont(const wxFont &font) { m_font = font; return TRUE; }
+ virtual bool SetFont(const wxFont &font) { m_font = font; return true; }
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
- virtual void GetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent = (int *) NULL,
- int *externalLeading = (int *) NULL,
- const wxFont *theFont = (const wxFont *) NULL)
- const;
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget(wxDropTarget *dropTarget);
virtual void DragAcceptFiles(bool accept);
virtual WXWidget GetHandle() const { return m_wnd; }
-
+
void SetMGLwindow_t(struct window_t *wnd);
// implementation from now on
// --------------------------
-
- void OnInternalIdle();
protected:
+ virtual void DoFreeze();
+ virtual void DoThaw();
+
+
// the window handle
struct window_t *m_wnd;
// whether there should be wxEraseEvent before wxPaintEvent or not
// (see wxWindow::Refresh)
- bool m_frozen:1;
bool m_refreshAfterThaw:1;
int m_eraseBackground;
// implement the base class pure virtuals
+ virtual void DoGetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *font = NULL) const;
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
-
+
private:
// common part of all ctors
void Init();
// counterpart to SetFocus
void KillFocus();
-
+
MGLDevCtx *m_paintMGLDC;
friend class wxPaintDC;
DECLARE_DYNAMIC_CLASS(wxWindowMGL)
- DECLARE_NO_COPY_CLASS(wxWindowMGL)
+ wxDECLARE_NO_COPY_CLASS(wxWindowMGL);
DECLARE_EVENT_TABLE()
public:
};
-#endif
- // _WX_WINDOW_H_
+#endif // _WX_WINDOW_H_