-Installing wxWidgets 2.5.2
---------------------------
+Installing wxWidgets 2.6.0
+-----------------------------------------------------------
-This is wxWidgets 2.5.2 for Microsoft Windows 9x/ME, Windows NT, Windows 2000
-and Windows XP. This is an unstable development release. Note that unstable in
-this context doesn't mean that it crashes a lot, just that the library API may
-change in backwards incompatible way during the 2.5 branch lifetime.
+This is wxWidgets 2.6.0 for Microsoft Windows 9x/ME, Windows NT,
+Windows 2000, Windows XP and Windows CE.
+
+These installation notes can be found in docs/msw/install.txt
+in your wxWidgets distribution.
IMPORTANT NOTE: If you experience problems installing, please
re-read this instructions and other related files (changes.txt,
http://sourceforge.net/bugs/?group_id=9863
Unarchiving
-===========
+============================================================
A setup program is provided (setup.exe) to automatically copy
files to a directory on your hard disk. Do not install into a
Where compiled files are stored
-------------------------------
-After succesful compilation you'll find the libraries in a subdirectory
+After successful compilation you'll find the libraries in a subdirectory
of lib directory named after the compiler and DLL/static settings.
A couple of examples:
apply to all compilers (search for "Configuring the build").
Microsoft Visual C++ compilation
---------------------------------
+----------------------------------------------------------------
You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more
informal and more detailed description of the process summarized below.
visit http://wiki.wxwindows.org/wiki.pl?MSVC.
Borland C++ 5.0/5.5 compilation
--------------------------------
+----------------------------------------------------------------
Compiling using the makefiles (updated 24 Sept 02):
more details)
Borland 16 Bit compilation for Windows 3.1
-------------------------------------------
+----------------------------------------------------------------
The last version of wxWidgets to support 16-bit compilation with Borland was
2.2.7 - Please download and read the instructions in that release
Watcom C++ 10.6/11 and OpenWatcom compilation
----------------------------------------------
+----------------------------------------------------------------
1. Change directory to build\msw. Type 'wmake -f makefile.wat' to
make the wxWidgets core library.
the sample again.
Metrowerks CodeWarrior compilation
-----------------------------------
+----------------------------------------------------------------
-1. CodeWarrior Pro7 project files in XML format are already
- included in wxMSW-2.5.2.zip and the setup version.
+1. CodeWarrior Pro 7 project files in XML format are already
+ included in wxMSW-2.6.0.zip and the setup version.
2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
you are working from the CVS version) to make sure the settings reflect
Cygwin/MinGW compilation
-------------------------
+----------------------------------------------------------------
-wxWidgets 2 supports Cygwin (formerly GnuWin32) betas and
+wxWidgets supports Cygwin (formerly GnuWin32) betas and
releases, and MinGW. Cygwin can be downloaded from:
http://sources.redhat.com/cygwin/
provide Unix-like tools that you'll need to build wxWidgets using configure.
Using makefiles directly
-------------------------
+----------------------------------------------------------------
-NOTE: The makefile are for compilation under Cygwin, or
- command.com/cmd.exe, they won't work in other environments
- (such as UNIX or Unix-like, e.g. MSYS, you have to use configure
- instead)
+NOTE: The makefile.gcc makefiles are for compilation under MinGW using
+ native make and Windows command interpreter (command.com/cmd.exe), they
+ won't work in other environments (such as UNIX or Unix-like, e.g. MSYS;
+ you have to use configure instead)
Here are the steps required using the provided makefiles:
and other intermediate compiler files.
Using configure
----------------
+----------------------------------------------------------------
Instead of using the makefiles, you can use the configure
system to generate appropriate makefiles, as used on Unix
Symantec & DigitalMars C++ compilation
---------------------------------------
+----------------------------------------------------------------
+
The DigitalMars compiler is a free succssor to the Symantec compiler
and can be downloaded from http://www.digitalmars.com/
16-bit compilation is no longer supported.
Configuring the build
-=====================
+================================================================
So far the instructions only explained how to build release DLLs of wxWidgets
and did not cover any configuration. It is possible to change many aspects of
names and in make invocation command.
Changing the settings
----------------------
+----------------------------------------------------------------
There are two ways to modify the settings: either by passing the values as
arguments when invoking make or by editing build\msw\config.$(compiler) file
build\msw\config.* file; more detailed description follows.
Basic options
--------------
+----------------------------------------------------------------
-BUILD=debug
- Builds debug version of the library (default is 'release'). This affects
- name of the library ('d' is appended), __WXDEBUG__ is defined and debug
- information compiled into object files and the executable.
+BUILD=release
+ Builds release version of the library. It differs from default 'debug'
+ in lack of appended 'd' in name of library, does not define __WXDEBUG__
+ and not include debug information compiled into object files and the
+ executable.
-SHARED=0
- Build static libraries instead of DLLs. By default, DLLs are built
- (SHARED=1).
+SHARED=1
+ Build shared libraries (DLLs). By default, DLLs are not built
+ (SHARED=0).
UNICODE=1
To build Unicode versions of the libraries, add UNICODE=1 to make invocation
http://www.wxwidgets.org/wxuniv.htm for more information).
Advanced options
-----------------
+----------------------------------------------------------------
MONOLITHIC=1
Starting with version 2.5.1, wxWidgets has the ability to be built as
Do not build wxHTML library. If MONOLITHIC=1, then you must also
#define wxUSE_HTML 1 in setup.h.
+USE_XRC=0
+ Do not build XRC resources library. If MONOLITHIC=1, then you must also
+ #define wxUSE_HTML 1 in setup.h.
+
RUNTIME_LIBS=static
Links static version of C and C++ runtime libraries into the executable, so
that the program does not depend on DLLs provided with the compiler (e.g.
directories" below for more information.
Compiler specific options
--------------------------
+----------------------------------------------------------------
* MinGW
setting makes it possible.
Fine-tuning the compiler
-------------------------
+----------------------------------------------------------------
All makefiles have variables that you can use to specify additional options
passed to the compiler or linker. You won't need this in most cases, but if you
compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
Object and library directories
-------------------------------
+----------------------------------------------------------------
All object files produced during library build are stored in a directory under
build\msw. It's name is derived from build settings and CFG variable and from
would be conflicts between the files).
General Notes
-=============
+=================================================================
- Debugging: under Windows 95, debugging output isn't output in
the same way that it is under NT or Windows 3.1.