///////////////////////////////////////////////////////////////////////////////
-// Name: checklst.h
+// Name: wx/motif/checklst.h
// Purpose: wxCheckListBox class - a listbox with checkable items
// Note: this is an optional class.
// Author: Julian Smart
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHECKLST_H_
#define _WX_CHECKLST_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "checklst.h"
-#endif
-
#include "wx/listbox.h"
-class wxCheckListBox : public wxCheckListBoxBase
+class WXDLLIMPEXP_CORE wxCheckListBox : public wxCheckListBoxBase
{
DECLARE_DYNAMIC_CLASS(wxCheckListBox)
-
+
public:
// ctors
wxCheckListBox();
wxCheckListBox(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- int nStrings = 0,
+ int nStrings = 0,
const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
-
+
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
-
+
// items may be checked
- bool IsChecked(size_t uiIndex) const;
- void Check(size_t uiIndex, bool bCheck = TRUE);
+ bool IsChecked(unsigned int uiIndex) const;
+ void Check(unsigned int uiIndex, bool bCheck = true);
// override base class functions
virtual int DoAppend(const wxString& item);
- virtual int FindString(const wxString& s) const;
- virtual void SetString(int n, const wxString& s);
- virtual wxString GetString(int n) const;
+ virtual int FindString(const wxString& s, bool bCase = false) const;
+ virtual void SetString(unsigned int n, const wxString& s);
+ virtual wxString GetString(unsigned int n) const;
- virtual void DoInsertItems(const wxArrayString& items, int pos);
+ virtual void DoInsertItems(const wxArrayString& items, unsigned int pos);
virtual void DoSetItems(const wxArrayString& items, void **clientData);
private:
void DoToggleItem( int item, int x );