// Purpose: in-memory file system
// Author: Vaclav Slavik
// Copyright: (c) 2000 Vaclav Slavik
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FS_MEM_H_
#define _WX_FS_MEM_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) && !defined(__EMX__)
-// Some older compilers (such as EMX) cannot handle
-// #pragma interface/implementation correctly, iff
-// #pragma implementation is used in _two_ translation
-// units (as created by e.g. event.cpp compiled for
-// libwx_base and event.cpp compiled for libwx_gui_core).
-// So we must not use those pragmas for those compilers in
-// such files.
-#pragma interface "fs_mem.h"
-#endif
-
-#include "wx/wxprec.h"
-
-#ifdef __BORLANDC__
-#pragma hdrstop
-#endif
+#include "wx/defs.h"
#if wxUSE_FILESYSTEM
{
public:
wxMemoryFSHandlerBase();
- ~wxMemoryFSHandlerBase();
+ virtual ~wxMemoryFSHandlerBase();
// Add file to list of files stored in memory. Stored data (bitmap, text or
// raw data) will be copied into private memory stream and available under
}
#if wxUSE_IMAGE
- static void AddFile(const wxString& filename, wxImage& image, long type);
+ static void AddFile(const wxString& filename,
+ const wxImage& image,
+ long type);
static void AddFile(const wxString& filename,
const wxBitmap& bitmap,