#include "wx/msw/private.h"
#include "wx/msw/private/keyboard.h"
#include "wx/msw/dcclient.h"
+#include "wx/private/textmeasure.h"
#if wxUSE_TOOLTIPS
#include "wx/tooltip.h"
#include <windowsx.h>
#endif
-#if !defined __WXWINCE__ && !defined NEED_PBT_H
- #include <pbt.h>
-#endif
-
#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
#ifdef __POCKETPC__
extern wxMenu *wxCurrentPopupMenu;
#endif
+#if wxUSE_UXTHEME
+// This is a hack used by the owner-drawn wxButton implementation to ensure
+// that the brush used for erasing its background is correctly aligned with the
+// control.
+wxWindowMSW *wxWindowBeingErased = NULL;
+#endif // wxUSE_UXTHEME
+
namespace
{
#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
+// If this variable is strictly positive, EVT_CHAR_HOOK is not generated for
+// Escape key presses as it can't be intercepted because it's needed by some
+// currently shown window, e.g. IME entry.
+//
+// This is currently global as we allow using UI from the main thread only
+// anyhow but could be replaced with a thread-specific value in the future if
+// needed.
+int gs_modalEntryWindowCount = 0;
+
} // anonymous namespace
// ---------------------------------------------------------------------------
#endif // !__WXWINCE__
-#ifdef __WXWINCE__
-// On Windows CE, GetCursorPos can return an error, so use this function
-// instead
-bool GetCursorPosWinCE(POINT* pt)
+// GetCursorPos can return an error, so use this function
+// instead.
+// Error originally observed with WinCE, but later using Remote Desktop
+// to connect to XP.
+void wxGetCursorPosMSW(POINT* pt)
{
if (!GetCursorPos(pt))
{
+#ifdef __WXWINCE__
+ wxLogLastError(wxT("GetCursorPos"));
+#endif
DWORD pos = GetMessagePos();
- pt->x = LOWORD(pos);
- pt->y = HIWORD(pos);
+ // the coordinates may be negative in multi-monitor systems
+ pt->x = GET_X_LPARAM(pos);
+ pt->y = GET_Y_LPARAM(pos);
}
- return true;
}
-#endif
// ---------------------------------------------------------------------------
// event tables
if ( !controlOnly
#if wxUSE_CONTROLS
- || parent->IsKindOf(CLASSINFO(wxControl))
+ || wxDynamicCast(parent, wxControl)
#endif // wxUSE_CONTROLS
)
{
wxShowEffect effect,
unsigned timeout)
{
+#if wxUSE_DYNLIB_CLASS
if ( effect == wxSHOW_EFFECT_NONE )
return Show(show);
}
return true;
+#else // wxUSE_DYNLIB_CLASS
+ return Show(show);
+#endif
}
// Raise the window to the top of the Z order
return true;
}
+
bool wxWindowMSW::SetCursor(const wxCursor& cursor)
{
if ( !wxWindowBase::SetCursor(cursor) )
}
// don't "overwrite" busy cursor
- if ( m_cursor.Ok() && !wxIsBusy() )
+ if ( wxIsBusy() )
+ return true;
+
+ if ( m_cursor.IsOk() )
{
// normally we should change the cursor only if it's over this window
// but we should do it always if we capture the mouse currently
HWND hWnd = GetHwnd();
POINT point;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&point);
-#else
- ::GetCursorPos(&point);
-#endif
+ ::wxGetCursorPosMSW(&point);
RECT rect = wxGetWindowRect(hWnd);
}
//else: will be set later when the mouse enters this window
}
+ else // Invalid cursor: this means reset to the default one.
+ {
+ // To revert to the correct cursor we need to find the window currently
+ // under the cursor and ask it to set its cursor itself as only it
+ // knows what it is.
+ POINT pt;
+ wxGetCursorPosMSW(&pt);
+
+ const wxWindowMSW* win = wxFindWindowAtPoint(wxPoint(pt.x, pt.y));
+ if ( !win )
+ win = this;
+
+ ::SendMessage(GetHwndOf(win), WM_SETCURSOR,
+ (WPARAM)GetHwndOf(win),
+ MAKELPARAM(HTCLIENT, WM_MOUSEMOVE));
+ }
return true;
}
// it doesn't seem useful to use WS_CLIPSIBLINGS here as we officially
// don't support overlapping windows and it only makes sense for them and,
// presumably, gives the system some extra work (to manage more clipping
- // regions), so avoid it alltogether
+ // regions), so avoid it altogether
if ( flags & wxVSCROLL )
{
// get the mouse position
POINT pt;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&pt);
-#else
- ::GetCursorPos(&pt);
-#endif
+ wxGetCursorPosMSW(&pt);
// find the window which currently has the cursor and go up the window
// chain until we find this window - or exhaust it
if ( y )
*y = rect.bottom;
}
+
+ // The size of the client window can't be negative but ::GetClientRect()
+ // can return negative size for an extremely small (1x1) window with
+ // borders so ensure that we correct it here as having negative sizes is
+ // completely unexpected.
+ if ( x && *x < 0 )
+ *x = 0;
+ if ( y && *y < 0 )
+ *y = 0;
}
void wxWindowMSW::DoGetPosition(int *x, int *y) const
int *externalLeading,
const wxFont *fontToUse) const
{
- wxASSERT_MSG( !fontToUse || fontToUse->Ok(),
- wxT("invalid font in GetTextExtent()") );
-
- HFONT hfontToUse;
- if ( fontToUse )
- hfontToUse = GetHfontOf(*fontToUse);
+ // ensure we work with a valid font
+ wxFont font;
+ if ( !fontToUse || !fontToUse->IsOk() )
+ font = GetFont();
else
- hfontToUse = GetHfontOf(GetFont());
+ font = *fontToUse;
- WindowHDC hdc(GetHwnd());
- SelectInHDC selectFont(hdc, hfontToUse);
+ wxCHECK_RET( font.IsOk(), wxT("invalid font in GetTextExtent()") );
- SIZE sizeRect;
- TEXTMETRIC tm;
- ::GetTextExtentPoint32(hdc, string.wx_str(), string.length(), &sizeRect);
- GetTextMetrics(hdc, &tm);
-
- if ( x )
- *x = sizeRect.cx;
- if ( y )
- *y = sizeRect.cy;
- if ( descent )
- *descent = tm.tmDescent;
- if ( externalLeading )
- *externalLeading = tm.tmExternalLeading;
+ const wxWindow* win = static_cast<const wxWindow*>(this);
+ wxTextMeasure txm(win, &font);
+ txm.GetTextExtent(string, x, y, descent, externalLeading);
}
// ---------------------------------------------------------------------------
{
menu->UpdateUI();
+ wxPoint pt;
if ( x == wxDefaultCoord && y == wxDefaultCoord )
{
- wxPoint mouse = ScreenToClient(wxGetMousePosition());
- x = mouse.x; y = mouse.y;
+ pt = wxGetMousePosition();
+ }
+ else
+ {
+ pt = ClientToScreen(wxPoint(x, y));
}
- HWND hWnd = GetHwnd();
- HMENU hMenu = GetHmenuOf(menu);
- POINT point;
- point.x = x;
- point.y = y;
- ::ClientToScreen(hWnd, &point);
#if defined(__WXWINCE__)
static const UINT flags = 0;
#else // !__WXWINCE__
}
#endif // __WXWINCE__/!__WXWINCE__
- ::TrackPopupMenu(hMenu, flags, point.x, point.y, 0, hWnd, NULL);
+ ::TrackPopupMenu(GetHmenuOf(menu), flags, pt.x, pt.y, 0, GetHwnd(), NULL);
// we need to do it right now as otherwise the events are never going to be
// sent to wxCurrentPopupMenu from HandleCommand()
WXLRESULT wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
+ WXLRESULT rc;
if ( m_oldWndProc )
- return ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+ rc = ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
else
- return ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
+ rc = ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
+
+ // Special hack used by wxTextEntry auto-completion only: this event is
+ // sent after the normal keyboard processing so that its handler could use
+ // the updated contents of the text control, after taking the key that was
+ // pressed into account.
+ if ( nMsg == WM_CHAR )
+ {
+ wxKeyEvent event(CreateCharEvent(wxEVT_AFTER_CHAR, wParam, lParam));
+ HandleWindowEvent(event);
+ }
+
+ return rc;
}
bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
// emulate the button click
btn = wxFindWinFromHandle(msg->hwnd);
}
-
- bProcess = false;
}
else // not a button itself, do we have default button?
{
return true;
}
+ // This "Return" key press won't be actually used for
+ // navigation so don't generate wxNavigationKeyEvent
+ // for it but still pass it to IsDialogMessage() as it
+ // may handle it in some other way (e.g. by playing the
+ // default error sound).
+ bProcess = false;
+
#endif // wxUSE_BUTTON
#ifdef __WXWINCE__
return rc;
}
-WXLRESULT wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+bool
+wxWindowMSW::MSWHandleMessage(WXLRESULT *result,
+ WXUINT message,
+ WXWPARAM wParam,
+ WXLPARAM lParam)
{
// did we process the message?
bool processed = false;
#if wxUSE_MOUSEWHEEL
case WM_MOUSEWHEEL:
- processed = HandleMouseWheel(wParam, lParam);
+ processed = HandleMouseWheel(wxMOUSE_WHEEL_VERTICAL, wParam, lParam);
break;
-#endif
+
+ case WM_MOUSEHWHEEL:
+ processed = HandleMouseWheel(wxMOUSE_WHEEL_HORIZONTAL, wParam, lParam);
+ break;
+#endif // wxUSE_MOUSEWHEEL
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case MM_JOY1BUTTONUP:
case MM_JOY2BUTTONUP:
processed = HandleJoystickEvent(message,
- GET_X_LPARAM(lParam),
- GET_Y_LPARAM(lParam),
+ LOWORD(lParam),
+ HIWORD(lParam),
wParam);
break;
#endif // __WXMICROWIN__
case VK_OEM_5:
case VK_OEM_6:
case VK_OEM_7:
+ case VK_OEM_102:
case VK_OEM_PLUS:
case VK_OEM_COMMA:
case VK_OEM_MINUS:
}
break;
+ case WM_IME_STARTCOMPOSITION:
+ // IME popup needs Escape as it should undo the changes in its
+ // entry window instead of e.g. closing the dialog for which the
+ // IME is used (and losing all the changes in the IME window).
+ gs_modalEntryWindowCount++;
+ break;
+
+ case WM_IME_ENDCOMPOSITION:
+ gs_modalEntryWindowCount--;
+ break;
+
#if wxUSE_HOTKEY
case WM_HOTKEY:
processed = HandleHotKey((WORD)wParam, lParam);
}
if ( !processed )
+ return false;
+
+ *result = rc.result;
+
+ return true;
+}
+
+WXLRESULT wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ WXLRESULT result;
+ if ( !MSWHandleMessage(&result, message, wParam, lParam) )
{
#if wxDEBUG_LEVEL >= 2
wxLogTrace("winmsg", wxT("Forwarding %s to DefWindowProc."),
wxGetMessageName(message));
#endif // wxDEBUG_LEVEL >= 2
- rc.result = MSWDefWindowProc(message, wParam, lParam);
+ result = MSWDefWindowProc(message, wParam, lParam);
}
- return rc.result;
+ return result;
}
// ----------------------------------------------------------------------------
m_hWnd = (WXHWND)::CreateWindowEx
(
extendedStyle,
- className.wx_str(),
- title ? title : m_windowName.wx_str(),
+ className.t_str(),
+ title ? title : m_windowName.t_str(),
style,
x, y, w, h,
(HWND)MSWGetParent(),
(
CP_ACP,
0, // no flags
- ttip.wx_str(),
+ ttip.t_str(),
tipLength,
buf,
WXSIZEOF(buf) - 1
// first ask the user code - it may wish to set the cursor in some very
// specific way (for example, depending on the current position)
POINT pt;
-#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt))
-#else
- if ( !::GetCursorPos(&pt) )
-#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
+ wxGetCursorPosMSW(&pt);
int x = pt.x,
y = pt.y;
// m_cursor if the user code caught EVT_SET_CURSOR() and returned
// nothing from it - this is a way to say that our cursor shouldn't
// be used for this point
- if ( !processedEvtSetCursor && m_cursor.Ok() )
+ if ( !processedEvtSetCursor && m_cursor.IsOk() )
{
hcursor = GetHcursorOf(m_cursor);
}
if ( !hcursor && !GetParent() )
{
const wxCursor *cursor = wxGetGlobalCursor();
- if ( cursor && cursor->Ok() )
+ if ( cursor && cursor->IsOk() )
{
hcursor = GetHcursorOf(*cursor);
}
// to.
wxLogNull logNo; // suppress error if we couldn't load the bitmap
wxBitmap stdColourBitmap(wxT("wxBITMAP_STD_COLOURS"));
- if ( stdColourBitmap.Ok() )
+ if ( stdColourBitmap.IsOk() )
{
// the pixels in the bitmap must correspond to wxSTD_COL_XXX!
wxASSERT_MSG( stdColourBitmap.GetWidth() == wxSTD_COL_MAX,
// be called from inside the event handlers called above)
m_updateRegion.Clear();
+ wxPaintDCImpl::EndPaint((wxWindow *)this);
+
return processed;
}
bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
+ if ( IsBeingDeleted() )
+ {
+ // We can get WM_ERASEBKGND after starting the destruction of our top
+ // level parent. Handling it in this case is unnecessary and can be
+ // actually harmful as e.g. wxStaticBox::GetClientSize() doesn't work
+ // without a valid TLW parent (because it uses dialog units internally
+ // which use the dialog font), so just don't do anything then.
+ return false;
+ }
+
switch ( GetBackgroundStyle() )
{
case wxBG_STYLE_ERASE:
}
WXHBRUSH
-wxWindowMSW::MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC),
- wxWindowMSW * WXUNUSED(child))
+wxWindowMSW::MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child)
{
+ // Test for the custom background brush first.
+ WXHBRUSH hbrush = MSWGetCustomBgBrush();
+ if ( hbrush )
+ {
+ // We assume that this is either a stipple or hatched brush and not a
+ // solid one as otherwise it would have been enough to set the
+ // background colour and such brushes need to be positioned correctly
+ // in order to align when different windows are painted, so do it here.
+ RECT rc;
+ ::GetWindowRect(GetHwndOf(child), &rc);
+
+ ::MapWindowPoints(NULL, GetHwnd(), (POINT *)&rc, 1);
+
+ int x = rc.left,
+ y = rc.top;
+ MSWAdjustBrushOrg(&x, &y);
+
+ if ( !::SetBrushOrgEx((HDC)hDC, -x, -y, NULL) )
+ {
+ wxLogLastError(wxT("SetBrushOrgEx(bg brush)"));
+ }
+
+ return hbrush;
+ }
+
+ // Otherwise see if we have a custom background colour.
if ( m_hasBgCol )
{
wxBrush *
WXHBRUSH wxWindowMSW::MSWGetBgBrush(WXHDC hDC)
{
+ // Use the special wxWindowBeingErased variable if it is set as the child
+ // being erased.
+ wxWindowMSW * const child =
+#if wxUSE_UXTHEME
+ wxWindowBeingErased ? wxWindowBeingErased :
+#endif
+ this;
+
for ( wxWindowMSW *win = this; win; win = win->GetParent() )
{
- WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, this);
+ WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, child);
if ( hBrush )
return hBrush;
};
#ifdef wxHAS_XBUTTON
- // the same messages are used for both auxillary mouse buttons so we need
+ // the same messages are used for both auxiliary mouse buttons so we need
// to adjust the index manually
switch ( msg )
{
}
-bool wxWindowMSW::HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam)
+bool
+wxWindowMSW::HandleMouseWheel(wxMouseWheelAxis axis,
+ WXWPARAM wParam, WXLPARAM lParam)
{
#if wxUSE_MOUSEWHEEL
// notice that WM_MOUSEWHEEL position is in screen coords (as it's
InitMouseEvent(event, pt.x, pt.y, LOWORD(wParam));
event.m_wheelRotation = (short)HIWORD(wParam);
event.m_wheelDelta = WHEEL_DELTA;
+ event.m_wheelAxis = axis;
static int s_linesPerRotation = -1;
if ( s_linesPerRotation == -1 )
state |= MK_RBUTTON;
POINT pt;
-#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt) )
-#else
- if ( !::GetCursorPos(&pt) )
-#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
+ wxGetCursorPosMSW(&pt);
// we need to have client coordinates here for symmetry with
// wxEVT_ENTER_WINDOW
#ifndef __WXWINCE__
event.SetTimestamp(::GetMessageTime());
#endif
-
- // Event coordinates must be in window client coordinates system which
- // doesn't make sense if there is no window.
- //
- // We could use screen coordinates for such events but this would make the
- // logic of the event handlers more complicated: you'd need to test for the
- // event object and interpret the coordinates differently according to
- // whether it's NULL or not so unless somebody really asks for this let's
- // just avoid the issue.
- if ( win )
- {
- const wxPoint mousePos = win->ScreenToClient(wxGetMousePosition());
- event.m_x = mousePos.x;
- event.m_y = mousePos.y;
- }
}
} // anonymous namespace
return event;
}
-// isASCII is true only when we're called from WM_CHAR handler and not from
-// WM_KEYDOWN one
-bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam)
+wxKeyEvent
+wxWindowMSW::CreateCharEvent(wxEventType evType,
+ WXWPARAM wParam,
+ WXLPARAM lParam) const
{
- wxKeyEvent event(wxEVT_CHAR);
+ wxKeyEvent event(evType);
InitAnyKeyEvent(event, wParam, lParam);
#if wxUSE_UNICODE
event.m_altDown = false;
}
+ return event;
+}
+
+// isASCII is true only when we're called from WM_CHAR handler and not from
+// WM_KEYDOWN one
+bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam)
+{
+ wxKeyEvent event(CreateCharEvent(wxEVT_CHAR, wParam, lParam));
return HandleWindowEvent(event);
}
#ifndef __WXWINCE__
const HMENU hmenu = (HMENU)lParam;
- MENUITEMINFO mii;
- wxZeroMemory(mii);
- mii.cbSize = sizeof(MENUITEMINFO);
+ WinStruct<MENUITEMINFO> mii;
// we could use MIIM_FTYPE here as we only need to know if the item is
// ownerdrawn or not and not dwTypeData which MIIM_TYPE also returns, but
wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
const wxString label(item->GetItemLabel());
- const wxChar *p = wxStrchr(label.wx_str(), wxT('&'));
+ const wxChar *p = wxStrchr(label.t_str(), wxT('&'));
while ( p++ )
{
if ( *p == wxT('&') )
}
wxJoystickEvent event(eventType, buttons, joystick, change);
- event.SetPosition(wxPoint(x, y));
+ if ( eventType == wxEVT_JOY_ZMOVE )
+ event.SetZPosition(x);
+ else
+ event.SetPosition(wxPoint(x, y));
event.SetEventObject(this);
return HandleWindowEvent(event);
case VK_OEM_5:
case VK_OEM_6:
case VK_OEM_7:
+ case VK_OEM_102:
// MapVirtualKey() returns 0 if it fails to convert the virtual
// key which nicely corresponds to our WXK_NONE.
wxk = ::MapVirtualKey(vk, MAPVK_VK_TO_CHAR);
// don't use ChooseNormalOrExtended() here as the keys are reversed
// here: numpad enter is the extended one
wxk = HIWORD(lParam) & KF_EXTENDED ? WXK_NUMPAD_ENTER : WXK_RETURN;
+
+ if ( uc )
+ *uc = WXK_RETURN;
break;
default:
{
wxMouseState ms;
POINT pt;
- GetCursorPos( &pt );
+ wxGetCursorPosMSW(&pt);
ms.SetX(pt.x);
ms.SetY(pt.y);
{
wchar_t uc;
int id = wxMSWKeyboard::VKToWX(wParam, lParam, &uc);
- if ( id != WXK_NONE
+
+ // Don't intercept keyboard entry (notably Escape) if a modal window
+ // (not managed by wx, e.g. IME one) is currently opened as more often
+ // than not it needs all the keys for itself.
+ //
+ // Also don't catch it if a window currently captures the mouse as
+ // Escape is normally used to release the mouse capture and if you
+ // really need to catch all the keys in the window that has mouse
+ // capture it can be easily done in its own EVT_CHAR handler as it is
+ // certain to have focus while it has the capture.
+ if ( !gs_modalEntryWindowCount && !::GetCapture() )
+ {
+ if ( id != WXK_NONE
#if wxUSE_UNICODE
- || static_cast<int>(uc) != WXK_NONE
+ || static_cast<int>(uc) != WXK_NONE
#endif // wxUSE_UNICODE
- )
- {
- const wxWindow * const win = wxGetActiveWindow();
+ )
+ {
+ wxWindow const* win = wxWindow::DoFindFocus();
+ if ( !win )
+ {
+ // Even if the focus got lost somehow, still send the event
+ // to the top level parent to allow a wxDialog to always
+ // close on Escape.
+ win = wxGetActiveWindow();
+ }
- wxKeyEvent event(wxEVT_CHAR_HOOK);
- MSWInitAnyKeyEvent(event, wParam, lParam, win);
+ wxKeyEvent event(wxEVT_CHAR_HOOK);
+ MSWInitAnyKeyEvent(event, wParam, lParam, win);
- event.m_keyCode = id;
+ event.m_keyCode = id;
#if wxUSE_UNICODE
- event.m_uniChar = uc;
+ event.m_uniChar = uc;
#endif // wxUSE_UNICODE
- wxEvtHandler * const handler = win ? win->GetEventHandler()
- : wxTheApp;
+ wxEvtHandler * const handler = win ? win->GetEventHandler()
+ : wxTheApp;
- if ( handler && handler->ProcessEvent(event) )
- {
- // processed
- return 1;
+ if ( handler && handler->ProcessEvent(event) )
+ {
+ if ( !event.IsNextEventAllowed() )
+ {
+ // Stop processing of this event.
+ return 1;
+ }
+ }
}
}
}
pt2.y = pt.y;
HWND hWnd = ::WindowFromPoint(pt2);
+ if ( hWnd )
+ {
+ // WindowFromPoint() ignores the disabled children but we're supposed
+ // to take them into account, so check if we have a child at this
+ // coordinate using ChildWindowFromPointEx().
+ for ( ;; )
+ {
+ pt2.x = pt.x;
+ pt2.y = pt.y;
+ ::ScreenToClient(hWnd, &pt2);
+ HWND child = ::ChildWindowFromPointEx(hWnd, pt2, CWP_SKIPINVISIBLE);
+ if ( child == hWnd || !child )
+ break;
+
+ // ChildWindowFromPointEx() only examines the immediate children
+ // but we want to get the deepest (top in Z-order) one, so continue
+ // iterating for as long as it finds anything.
+ hWnd = child;
+ }
+ }
return wxGetWindowFromHWND((WXHWND)hWnd);
}
wxPoint wxGetMousePosition()
{
POINT pt;
-#ifdef __WXWINCE__
- GetCursorPosWinCE(&pt);
-#else
- GetCursorPos( & pt );
-#endif
+ wxGetCursorPosMSW(&pt);
return wxPoint(pt.x, pt.y);
}
#if wxUSE_STATBOX
static void wxAdjustZOrder(wxWindow* parent)
{
- if (parent->IsKindOf(CLASSINFO(wxStaticBox)))
+ if (wxDynamicCast(parent, wxStaticBox))
{
// Set the z-order correctly
SetWindowPos((HWND) parent->GetHWND(), HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);